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Adding tesla coils.
Difficulty: Intermediate
Category: CS:S > MappingAuthor(s): GreenGreens

1. First lets place the entity point_tesla somewhere in your map. (Where you want the tesla to originate from.)



2. Open the properties of your point_tesla.

Name: This is the name of the entity by which other entities refer to this entity, i am going to name my point_tesla "tesla".

Source Entity: Leave this alone.

Sound Name: The sound to be played whenever lightning is created. I normally leave this at default.

Sprite Name: The material to use for the tesla lightning beams. I normally leave this at default.

Color: The color of the lightning.

Radius: The radius around the origin to find a point to strike with the tesla lightning beam.

Min # of Beams: Minimum number of tesla lightning beams to create when creating an arc.

Max # of Beams: Maximum number of tesla lightning beams to create when creating an arc.

Min Beam Width: Minimum width of the tesla lightning beams.

Max Beam Width: Maximum width of the tesla lightning beams.

Min Time Visible: Minimum lifetime of the tesla lightning beams.

Max Time Visible: Maximum lifetime of the tesla lightning beams.

Min Time Between Arcs: Minimum time delay between random arcing.

Max Time Between Arcs: Maximum time delay between random arcing.



3. Now we need something to make the tesla turn on.

Method 1, starting when you load the map: First make a logic_auto entity, open its properties and click the outputs tab.
For the outputs put: MyOutputNamed: OnMapSpawn
Targets Entitys Named: tesla (or what you named your point_tesla)
Via This Input: TurnOn


Method 2, Started by a trigger: First make a brush with the texture tools/toolstrigger where you want your trigger to be.
Now press Ctrl+T select trigger_playermovement, click apply.
Go to the outputs tab and put: MyOutputNamed: OnStartTouch
Targets Entitys Named: tesla (or what you named your point_tesla)
Via This Input: TurnOn


4. Compile your map and test.
Added: 4 months agoTags: green, greens, adding, tesla, coils
Feedback (4)
1WithBigGun .
PyRoY2M
Posted 3 months ago
Pros: Helps alot on my maps
Cons: none
Improvements: none
- PyRo
.
Makes free shitty ubers :DY2M
Posted 4 months ago
Posted by snowjpc

Does it do damage?

No.
BANANARAMA .
I do userpics/sigs/banners/flags pm meY2M
Posted 4 months ago
Does it do damage?
Heru .
- Clvl Me up Please...Y2M
Posted 4 months ago
Pros: Helpful and informative
Notes: Thank You, I was looking for this...
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