Search
Username:
Password:

Register or Reset Password

SUBMISSIONS
Counter Strike
   New Maps
   New Tutorials
   New Skins
   New GUI's
   New Sounds
   New Threads
Other
   Media
   Gamers
   Clans
   Studios
More Realistic Snow
Difficulty: Intermediate
Category: CS:S > MappingAuthor(s): Demolitions

In this quick tutorial, I’ll show you how to make more realistic looking, and functioning snow.

First, of course is to make your map. I made a simple little test map, which you can do too. [See image 1] Or if you already made a map that you’d like to add snow to, then go with that.

After you have made or opened your map, create a box in the area that you want snow in. Texture the whole bow with the “NODRAW” texture.

Now select it, and press ctrl + t. This should bring up tie the brush to an entity, and bring up the Object properties box. On the box under Class, scroll up, and find env_embers. The Pitch Yaw Roll should be set to 90 0 0. Ember type should be normal. Set the density to 150, particle lifetime to 8, particle speed to 64, and ember color to 255 255 255.

Then go to the FLAGS tab, just above Class. Under flags, check Start on.

Of course you can play around with these settings to get it just the way you want. And there you go. More realistic looking, and functioning snow for your frosty source maps. Look at Image 2 and 3 to see how it looks in game. Hope you found this useful.
Added: 7 months agoTags: snow, mappping
Feedback (9)
Demolitions .
Y2M
Posted 6 months ago
EDIT:

BSP example: http://files.filefront.com/snow+testbsp/;9330884;/fileinfo.html

VMF example : http://files.filefront.com/snow+testvmf/;9330890;/fileinfo.html
Demolitions .
Y2M
Posted 6 months ago
Yeah, i've got one. Let me upload it.
Xblah .
Level DesignsY2M
Posted 6 months ago
Can you make a example map please?
Demolitions .
Y2M
Posted 6 months ago
I honestly have no idea. I've put too much crap into hammer to know where anything is from. Someone else asked me this, but thy found them. They might be from DOD:S.

And the point of embers is to make it look more realistic
X-tr3m3r .
Keep walking.Y2M
Posted 6 months ago
Env_embers could really compromize the fps of the map, func precipitation can turn to be better from this aspect. BTW, where did you find those trees?
- Keep walking.
azagedon .
^^Y2M
Posted 7 months ago
Thank you!
Xblah .
Level DesignsY2M
Posted 7 months ago
Looks creative. Before I try, is there any example map of this?
.
Please click the green thumb.Y2M
Posted 7 months ago
Hmm I will try this out when I make a snow map.
.
Bandit!Y2M
Posted 7 months ago
White embers? clever... who woulda thunk.
Add Feedback
Provide constructive feedback. What is "constructive"?
You cannot post yet!
Get involved on FPSB by posting your thoughts. Give authors your feedback to help them develop.

To post in this submission register or login.
Assessment
The community's verdict.
User Rating [+]
9.3/10
bScore
9.3/10
You cannot assess yet!
Moderating FPSB is in your hands - when you assess a submission your vote determines its success or failure.

To vote on this submission register or login.
Stamps
This Tutorial in a nutshell...
No stamps recorded
You cannot stamp yet!
Stamps let you apply characteristics to submissions to help others understand them.

To stamp this submission register or login.



Added by...
Ranked 2410th ( 62) with 604 points. 0 point behind Dr.Love .

[+] Donate
Related Tutorials