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Creating DustClouds
Difficulty: Beginner
Category: CS:S > MappingAuthor(s):
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in this tut i am gonna tell how to make a Dustcloud... a fog or something...


1. Create a nodraw texture where you want you fog, how bigger it is, how bigger the cloud.
2. tie an entity to it and name it func_dustcloud
3. edit its settings .. the info is very clear so you wont need my help from here.
4. compile and there is your fog!

WARNING: i have a radeon9600 and my fps is 10
so be carefull with the fog!

Made by Mk. & t0x1c @ mappercrew.de
Added: 2 years agoTags: creating, dustclouds
Feedback (6)
.
The fruitiest.Y2M
Posted 2 years ago
I have your same video card...but I get an average of 90 fps out of smoke. Maybe you should take a look at your processor. Good tutorial btw.
KillapleX .
W00t!Y2M
Posted 2 years ago
Thanks helped alot ^^
SoulRider .
BananiteY2M
Posted 2 years ago
For those who are struggling to understand this very simple instruction, the english is not that poor...

1. Create a nodraw texteured box where you want the fog to be. The size of the box is the size of the cloud, so the bigger it is, the bigger the cloud will be.

2. Right click on the box, select tie to entity and set it as a func_dustcloud.

3. Edit the settings (they are very clear and concise, so you won't need any help here.

4. Compile the map and there is your fog.

(Freeman 212 you need to learn proper English before criticising others).
- Bananite
.
I'm selling these fine leather jackets!Y2M
Posted 2 years ago
Improve the english please :(
freeman212 .
you suxk man eggsY2M
Posted 2 years ago
Just not up 2 scratch
freeman212 .
you suxk man eggsY2M
Posted 2 years ago
Lol u need to learn some propper english
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Added by...
MartijnK. .
Bananite
Ranked 1517th ( 5) with 1,227 points. 0 point behind Drazen .

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