Creating DustClouds Difficulty: Beginner |
| Category: CS:S > Mapping | Author(s): |

in this tut i am gonna tell how to make a Dustcloud... a fog or something...
1. Create a nodraw texture where you want you fog, how bigger it is, how bigger the cloud.
2. tie an entity to it and name it func_dustcloud
3. edit its settings .. the info is very clear so you wont need my help from here.
4. compile and there is your fog!
WARNING: i have a radeon9600 and my fps is 10
so be carefull with the fog!
Made by Mk. & t0x1c @ mappercrew.de |
| Added: 2 years ago | Tags: creating, dustclouds |
Provide constructive feedback.
What is "constructive"?You cannot post yet!Get involved on FPSB by posting your thoughts. Give authors your feedback to help them develop.
To post in this submission
register or login.