|
|
Setting the 2D Skybox texture + environment Difficulty: Beginner |
| Category: CS:S > Mapping | Author(s): |

Changing the 2d Skybox Texture
Overview:
This tutorial was made so people who wanted to change the skybox texture but didn't know how could learn. I think other people have a tutorial similar to this but it applies to a different tutorial, so to make it easy I am making it separate.
Sky Textures + Environment:
The following is a list of the sky textures that are available in Counter Strike Source. To make the sky look right, you need to change the settings on the light_environment.
The numbers underneath the names are the proper settings for that texture.

de_nuke
Angle: 26
Pitch: -60
Brightness: 252 230 197 550
Ambient: 136 177 210 100
assault:
Angle: 305
Pitch: -57
Brightness: 249 241 176 850
Ambience: 151 194 204 80
militia_hdr
Angle: 298
Pitch: -60
Brightness: 235 222 177 600
Ambient: 75 92 118 400
tides
Angle: 51
Pitch: -60
Brightness: 242 224 183 850
Ambience: 105 150 186 800
train
Angle: 120
Pitch: -57
Brightness: 255 250 234 700
Ambience: 98 129 179 500
cx
Angle: 27
Pitch: -65
Brightness: 255 242 192 600
Ambience: 145 172 189 300
de_cobble
Angle: 330
Pitch: -40
Brightness: 240 252 255 700
Ambience: 146 149 155 300
de_piranesi
Angle: 150
Pitch: -50
Brightness: 255 248 192 450
Ambience: 152 160 168 300
hav
Angle: 300
Pitch: -12
Brightness: 251 215 140 800
Ambience: 143 176 214 300
italy
Angle: 165
Pitch: -45
Brightness: 255 232 208 600
Ambience: 183 201 206 200
jungle
Angle: 287
Pitch: -60
Brightness: 248 244 237 350
Ambience: 190 209 216 150
office
Angle: 17
Pitch: -60
Brightness: 255 249 225 325
Ambience: 121 152 185 400
sky_dust
Angle: 43
Pitch: -60
Brightness: 233 225 201 700
Ambience: 241 228 190 500
Tutorial:
1. Using the list above, look for a suitable sky texture that you like. Then, to apply it, go to Map>Map Properties and click on SkyBox Texture Name, Type in the name of the skybox you selected (e.g. I used militia_hdr, so i will type in militia_hdr).

Press Apply, then test it out. Your map should have a proper skybox now.
-Rootbeerz
-SGT_kick_ur_ass
-Half Life Storm
Got a request? Post at our Studio |
| Added: 2 years ago | Tags: setting, skybox, texture, environment |
 Add Feedback Provide constructive feedback. What is "constructive"?You cannot post yet!Get involved on FPSB by posting your thoughts. Give authors your feedback to help them develop. To post in this submission register or login. |
 You cannot assess yet!Moderating FPSB is in your hands - when you assess a submission your vote determines its success or failure. To vote on this submission register or login. This Tutorial in a nutshell... No stamps recordedYou cannot stamp yet!Stamps let you apply characteristics to submissions to help others understand them. To stamp this submission register or login.
 |
Half Life Storm The Mappers Corner! |
| Membership: On Request |
| Primary Skills: Compiling, Mapping, Modelling, Motion Graphics, Texturing, UV Mapping |
| Inception: 3 years ago |
Want more? Find related tuts. |