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Editting the CSS Ragdoll Physics Difficulty: Intermediate |
| Category: CS:S > Modeling | Author(s): |

To begin with, you need:
Lets begin!
1. Run GCFScape, which will require that Steam be closed.
2. Click Open (the button that looks like a folder) and browse to D:\Program Files\Steam\Steamapps\ or wherever you have Steam installed to.
3. Open Counter-Strike Source.GCF
4. Navigate through it to cstrike->models->player, there will be 8 folders.
5. Go into each and extract all of the contents somewhere you'll remember, and preferably in a separate folder for each.
6. Now run CannonFodder's MDL Decompiler and decompile each .MDL file. Make sure you compile each to a different folder to ensure the integrity of an essential file.
7. Now go to the folder of one of the decompiled models and open mdldecompiler.QC in Notepad (or another word processor).
8. Near the bottom you will find three lines; one starts with "$mass," another with "$rotdamping," and the third with "$damping." The values corresponding with each variable are what we change to modify the physics. $Mass changes how much the model "weighs," and lowering this will make it move easier when shot. $Rotdamping is how "ragdolly" the ragdoll is, meaning how much it flops around and various other effects. $Damping is how fast the ragdoll falls, higher values mean faster falling. Tweak those values how you see fit, and do so for each mdldecompiler.qc, there should be one in each of the decompled .MDLs respective folders.
9. Run CannonFodder's StudioCompiler and click the "Compile w/Existing .QC" button.
10. Drag-and-drop a mdldecompiler.QC file into the box and click compile.
11. Repeat for the other models.
12. Go to your cstrike/models/player folder and go into each folder that was created there. Delete all the files but [player].PHY, and do so for all 8.
13. Play CSS and enjoy your new physics!
Important note: If during the compiling process you encounter an error stating that a bone does not exist, open the .QC and delete the line containing the bone's name.
Another important note: If you notice any errors with this tutorial, please point them out to me so I can fix them. |
| Added: 2 years ago | Tags: editting, ragdoll, physics |
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Avenger Corp.™ "Nobody's Banner Disapears More Often!" |
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| Primary Skills: 3D Animation, 3D Art & Rendering, Compiling, Modelling, Sound Effects & Music, Texturing, UV Mapping |
| Inception: 2 years ago |
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