Author(s): Wundorboy
Added by . |
| Added: 3 years ago |
The defacto tool for previewing Half-Life models is Mete Ciragan's Half-Life Model Viewer. However, the current version doesnt support the new texture features of Day of Defeat that will be included in the next Half-Life patch.
- GUI re-organised
- Default background colour is now blue/grey instead of black
- "Save Options" allows you to save your preferences so they are loaded next time you start HLMV
- Dump Model Info option creates a text file giving a detailed breakdown of your models internal structure
- Acts as a front-end to STUDIOMDL and MDLDEC allowing you to decompile and compile models from within HLMV
- Can open GCF, PAK, WAD and BSP files
- Poly counter shows how many polygons are being drawn
- Supports the Alpha and Additive texture flags
- Displays transparent and additive textures in the model preview
- Texture flags can be set and previewed and saved to the model
- Option to view the UV Map for any given texture
- Sequence panel now shows additional sequence parameters
- Events for a given sequence can be viewed
- Previewing of new weapon origins for v_model's (tweaked this version)
- Addition of crosshair and guides for helping with re-origining weapons
- Small bugs from HLMV 1.25 fixed
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