StudioCompiler can compile models either by building a .qc for you for simple models or compile using an existing qc file. It can provide info on the reference SMD file and allows the user to replace its materials (For all you who forgot to texture the model before export, or if you want to use the same SMD's, but use a new texture).
StudioCompiler can compile materials and allows specification of common VMT options without having to edit the VMT file. Also there is no requirement for the TGA files to be in a specific directory.
StudioCompiler includes my HL2 MDL decompiler!
StudioCompiler can also export and convert VMT and VTF files. The Steam browser is built in, so there is no need to export the files before conversion. Export a material to TGA directly from the GCF's !
Version 0.3 ChangeLog
1. Added many more options to qc generation. You can now create models with multiple animations, attachments, GIB's and LOD's without ever touching a QC file.
2. Fixed a bug where the VTF exporter would fail silently if it could not open a file.
3. Fixed a bug where the texture compiler was using the wrong path and updated the status window to show the files created.
4. Fixed the decompiler to export eyelid flexes correctly.