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UV Mapping Help
HOW?!?
Posted 3 months ago, last post 3 months ago by Mr_Lobo
Yams .
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How do I put UV maps onto my made-from-scratch models. I made them in MilkShape and I hate photoskinning because it doesn't save the texture. Please help me with putting UV maps on it so it's easier to skin for my studio members.
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An Ace Combat Addict | Y2M
Posted 3 months ago
Press ctrl + T and you'll open the texture coordinance editor
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Yams .
Want to knife? | Y2M
Posted 3 months ago
Posted by MaFiA_do_OsAmA

Press ctrl + T and you'll open the texture coordinance editor

That's not uv mapping though. That's photo skinning.
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Rock, Paper, SCIENCE. | Y2M
Posted 3 months ago
Do you have a uv map made or not? ie in Photo formats ,bmp,jpeg,png.

If you have a UVW file if you send me your model and file ill textport it for you.
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Facepunch sucks | Y2M
Posted 3 months ago
Posted by Yams

Posted by MaFiA_do_OsAmA

Press ctrl + T and you'll open the texture coordinance editor

That's not uv mapping though. That's photo skinning.

What the fuck are you talking about? That is uv mapping.
Yams .
Want to knife? | Y2M
Posted 3 months ago
Posted by Rufus

Posted by Yams

Posted by MaFiA_do_OsAmA

Press ctrl + T and you'll open the texture coordinance editor

That's not uv mapping though. That's photo skinning.

What the fuck are you talking about? That is uv mapping.

LOOK AT MY MODELS. THEY ARE GREY. I WANT THEM TO BE MULTI COLORED LIKE THE MODELS IN THE MODELS SECTION IN DEVHUB> Those models are uv mapped.
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Eminence .
http://exiledstudios.co.uk/ | Y2M
Posted 3 months ago
Posted by Yams

LOOK AT MY MODELS. THEY ARE GREY. I WANT THEM TO BE MULTI COLORED LIKE THE MODELS IN THE MODELS SECTION IN DEVHUB> Those models are uv mapped.

Milkshape does UVs differently to 3DS, which is the program most people use to UV map their models. Thus, the ctrl+t shortcut, lets you UV map your model.
Mr_Lobo .
I am a spy. | Y2M
Posted 3 months ago
Blender doesn't give the multicolors either instead it gives you lines that mark the faces so you can texture it in Photoshop or whatever you use.
I am a spy.
Yams .
Want to knife? | Y2M
Posted 3 months ago
Posted by Suicidal Mofo

Posted by Yams

LOOK AT MY MODELS. THEY ARE GREY. I WANT THEM TO BE MULTI COLORED LIKE THE MODELS IN THE MODELS SECTION IN DEVHUB> Those models are uv mapped.

Milkshape does UVs differently to 3DS, which is the program most people use to UV map their models. Thus, the ctrl+t shortcut, lets you UV map your model.

Why doesn't it save the texures I put on it then?
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Yams .
Want to knife? | Y2M
Posted 3 months ago
Posted by Mr_Lobo

Blender doesn't give the multicolors either instead it gives you lines that mark the faces so you can texture it in Photoshop or whatever you use.

Why doesn't the model have the textures I put on it when I save it and re open it? The textures don't save.
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Mr_Lobo .
I am a spy. | Y2M
Posted 3 months ago
I don't know anything about MilkShape so I wouldn't be able to tell you.
I am a spy.
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