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Map version conflict issue. Help Needed Map, when on a server, always appearing as different from the servers version, even when downloaded from the same server. |
Posted 3 months ago, last post 3 months ago by cbale2000  |
| 4 Replies 262 Views 0 Favorites | Closed
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I've been working on a map project lately and have been having a problems with one of my latest revisions of it.
Basically, since I started making this particular map I've been uploading each version onto a dedicated server I have access to for community testing. On one of my more recent versions, I uploaded it to the server and then tried to join and got a "this map differs from the one on the server" error.
At first I thought it might be a server issue, so I reuploaded it, that didn't work, so I recompiled the map under a different name, still nothing. I also tried deleting my original copy (though I still have the VMF of course) and downloaded the map from the server itself, even doing this I got the same error. I tried this same thing on another dedicated server and got the same results. All of the older versions of the map work fine. The weirdest part is that if you run a LAN Listen Server (the create server option in game) the map works fine.
I'm trying to figure out what could have caused the issue as I didn't change a whole lot in the current not working version from the older working one. Could adding a soundscape cause this issue? I copied the soundscape entity off of another map (it has the 2fort basement computer sounds on it). Would this cause the problem and if so, how do I fix it?
If anyone has some insight on this it would be much appreciated, thanks.
cbale2000 |
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