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Help cant compile me weapon
Please help
Posted 5 months ago, last post 4 months ago by stupify
stupify .
CSS is not an addiction its an obession.
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Well i am new at modeling and skinning so not good and can barley understand stuff yet. I use the mod tools xsi and 3dsmax9. Once i have all my smds exported i make my .qc, then i compile my .qc with hlmv up. When is has completed compiling its all my smd's are still smds. And unviewable in HLMV. Am i skipping a step or something 100 pts to whoever helps me compile weapons.(I know this is a nooby thread but thats because i am a noob =). i checked other tutorials even the one valve made but still wont work please help)
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Ripe... It's like almost Rape... | Y2M
Posted 4 months ago
Awtch, you haven't got any respons... to bad, maybe you could fix your title and try to learn english, not offensive, but just try to
RedRogueXIII .
When in doubt, google-fu. | Y2M
Posted 4 months ago
Take your .qc file and drag and drop it onto studiomdl.exe. This program is located in your sourcesdk/bin/ep1/bin folder for ep1 games, and sourcesdk/bin/orangebox/bin folder for orangebox games.

It will run through the compile process generating the .mdl and other files in the model folder of the current game profile selected in the source sdk.
stupify .
CSS is not an addiction its an obession. | Y2M
Posted 4 months ago
Posted by RedRogueXIII

Take your .qc file and drag and drop it onto studiomdl.exe. This program is located in your sourcesdk/bin/ep1/bin folder for ep1 games, and sourcesdk/bin/orangebox/bin folder for orangebox games.

It will run through the compile process generating the .mdl and other files in the model folder of the current game profile selected in the source sdk.


i tried says can not locate vproject falling back to autodirectory of game. Then that has an error stating could not locate the gameinfo file.
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  • 100pts
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