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Player Reflection
When you look into the mirror...
Posted 2 months ago, last post 2 months ago by X-tr3m3r
Ҝoiyty .
Shirt.
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When you look into the mirror, isn't it better if you could see you as a w_model?
Shut up and geeve up.
.
"Don't spawn seagulls on the jeep!" | Y2M
Posted 2 months ago
There aren't any mirrors in Source o.O
Photobucket
Ҝoiyty .
Shirt. | Y2M
Posted 2 months ago
Posted by SwatMat

There aren't any mirrors in Source o.O

There are no exact mirror, but when you use super reflections you could see the surroundings, except the player (you).
Shut up and geeve up.
.
"Don't spawn seagulls on the jeep!" | Y2M
Posted 2 months ago
So why the player should be w_model if it's impossible to see yourself?
Photobucket
Ҝoiyty .
Shirt. | Y2M
Posted 2 months ago
Posted by SwatMat

So why the player should be w_model if it's impossible to see yourself?

I don't understand.
Shut up and geeve up.
.
BAD WOLF | Y2M
Posted 2 months ago
It's not possible, it's an engine restriction.
XxLeXuSxX .
FAH-Q | Y2M
Posted 2 months ago
It is just impossible for the player to see himself. So do not try anything, everything will be worthless. Believe me, I am a mapper, i know about this.
XxLeXuSxX
Ҝoiyty .
Shirt. | Y2M
Posted 2 months ago
Posted by XxLeXuSxX

It is just impossible for the player to see himself. So do not try anything, everything will be worthless. Believe me, I am a mapper, i know about this.

No, when you make a very reflective skin, you could see SOME of the surroundings but a bit blurry, and you cannot see your own reflection in it.
Shut up and geeve up.
XxLeXuSxX .
FAH-Q | Y2M
Posted 2 months ago
Posted by Koiyty

Posted by XxLeXuSxX

It is just impossible for the player to see himself. So do not try anything, everything will be worthless. Believe me, I am a mapper, i know about this.

No, when you make a very reflective skin, you could see SOME of the surroundings but a bit blurry, and you cannot see your own reflection in it.


Final product: Nothing will be reflected. The only "stuff" that is reflect-able is anything coming away from you. For example, blood, explosions, the "fire" when you fire your gun, etc.
XxLeXuSxX
X-tr3m3r .
Keep walking. | Y2M
Posted 2 months ago
Reflections are based on cubemaps which are pre-built images which work as reflection maps. The reflecion is a picture not a realtime image like in the Need for Speed series where you see realtime reflections on cars. An exception is water which can reflect everything but it costs way too much for an average PC to handle.
Keep walking.
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Posters Summary
Thread Stats on Ҝoiyty .
Submissions: 18
Total Views: 4,358
Total Feedback: 232 posts
Average Rating: 10/10
Unrated Threads: 17
Total Favs: 0
First Submission: 3 months ago
Latest Submission: 19 hours ago
Favorite Category: FPSB > Off Topic (5 threads)
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