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Site Documentation
Site Rules
Forum
>
TF2 - Team Fortress 2
>
Mapping
>
Need Map Layout for a Goldrush Type Map!
Search Threads:
Advanced
Title
ID
Author
Need Map Layout for a Goldrush Type Map!
I'm giving away points for the best 3 layouts for a new Goldrush map for TF2!
Posted 9 months ago, last post 8 months ago by
Rootbeerz
.
Constructive Map Assesor
36
Replies
1,837
Views
1
Favorite
Undefined
Class (
?
)
Closed
Contest
Contest Details
Genre
Mapping
Rules
Paste your image link in your entry!
Prizes
Award
Point Prize
Winner
1st Place
10,000
Joston
2nd Place
2,000
SPECT3R
3rd Place
500
BlackHoleSon
Total Prize Pool:
12,500 points
Timeframe
March 2, 2008 to
March 8, 2008
Judges
Rootbeerz
Sponsors
Rootbeerz
Entry Fee
Free
Contestants
Name
Completion
Entry
BlackHoleSon
100%
link
PurplG
100%
link
SPECT3R
100%
?
Vilham
0%
?
Joston
100%
link
HyPerRifiC
100%
yay
T3hReaper
100%
link
Well, since I really have drawing layouts on paper, I need someone of you guys to draw me some layouts!
Basically, what I want are hand-drawn layouts on paper scanned onto the PC, or just simple drawn ones in Paint, Photoshop, or whatever you'd like.
The layouts need the following:
Main Goldcart Track colored orange
3
Capture Points Along the Track
3
Spawnzones for blue,
1
for Red.
Walls needs to be in black, and have to be bolded
Well, that's about it. If I update it, I will let you know!
.
Taking reasonable requests.
|
Y2M
x
0
Posted 9 months ago
This will be interesting.
.
Sarah Palin - WHBVPILF
|
Y2M
x
0
Posted 9 months ago
I think I may try this, though there's no guarantees,
.
In My Life
|
Y2M
x
0
Posted 9 months ago
I has an idea but I don't know how I would draw 3-4 levels of a mine :(
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
Level 1: [ layout ]
Level 2: [ layout ]
etc... :P
.
Taking reasonable requests.
|
Y2M
x
2
Posted 9 months ago
I enter.
which just made you 5 points richer.
Posted by LuntiX
I has an idea but I don't know how I would draw 3-4 levels of a mine :(
thats easy, the same way they made multiple levels with Donkey Kong.
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
Bump!
.
$50 not 50$
|
Y2M
x
1
Posted 9 months ago
Here's mine. =D
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
I said three spawns for red. :(
.
$50 not 50$
|
Y2M
x
0
Posted 9 months ago
Then just spam them across the track. :3
EDIT: There, I fixed it.
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
Also, it needs moar walls PurplG. :P
falldarkraven
.
1212
|
Y2M
x
0
Posted 9 months ago
Posted by Rootbeerz
I said three spawns for red. :(
no you didnt. 3 for blu you said, check it.
1212
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
That's what I meant. :)
.
Live To Kill, Kill To Live
|
Y2M
x
0
Posted 9 months ago
My minds blank otherwise i would help although i have a good ideas for a map but i cant make it as my hammer fckd for tf2
falldarkraven
.
1212
|
Y2M
x
0
Posted 9 months ago
Use blackholeson's.
1212
SPECT3R
.
The humans are dead.
|
Y2M
x
2
Posted 9 months ago
Woot
.
Live To Kill, Kill To Live
|
Y2M
x
0
Posted 9 months ago
Posted by SPECT3R
Woot
Wow thats awesome
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
Now that's the shit Specter, your wining right now!
.
Live To Kill, Kill To Live
|
Y2M
x
0
Posted 9 months ago
Heres My Attempt Sorry For Rubbish Graphics Not One Myself To Be Graphic But The Idea Is There Any More Info Needed On It Let Me Know... xD
.
Taking reasonable requests.
|
Y2M
x
0
Posted 9 months ago
I updated mine :D
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
Bump. :D
.
I Love Mondays
|
Y2M
x
0
Posted 9 months ago
I'll start working on one tonight :)
.
Bane Of The Banana
|
Y2M
x
0
Posted 9 months ago
Lol, you guys are forgeting the 1000's of sentry hidey holes. =]
.
Live To Kill, Kill To Live
|
Y2M
x
0
Posted 9 months ago
Posted by Scouts
Lol, you guys are forgeting the 1000's of sentry hidey holes. =]
you can build sentrys in the entrace to the house xD cuz they face the track xD they will never know
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
Bump for the night!
.
o_o
|
Y2M
x
0
Posted 9 months ago
:3
o_o
.
I Love Mondays
|
Y2M
x
0
Posted 9 months ago
Lvl 1
Lvl 2
Lvl2 is mostly raised, cliff-like. Shading shows elevation.
Features
Please excuse the shit drawings
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
Nice work, I wish I could understand it a little more. :)
Nevermind!
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
Who do you guys think should defend, blue or red? I may switch the colors.
.
Live To Kill, Kill To Live
|
Y2M
x
0
Posted 9 months ago
Lol dsnt really matter does it??
its just colours none the less... when can you start mapping for goldrush?
:o is the competition closing today?
.
Constructive Map Assesor
|
Y2M
x
0
Posted 9 months ago
Later today or next week (Spring Break for me!).
.
Live To Kill, Kill To Live
|
Y2M
x
0
Posted 9 months ago
Posted by Rootbeerz
Later today or next week (Spring Break for me!).
xD kool i just enterd for fun anywayz i mean i'd neva win but mehage itfor the fun just hope evryone realises that
.
I Love Mondays
|
Y2M
x
0
Posted 8 months ago
Ooh the competitions closed :)
.
Constructive Map Assesor
|
Y2M
x
0
Posted 8 months ago
This thread is now
Done!
Nice work competitors, and now be expecting a beta by late March or early April!
Assess Thread
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