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Gravity question.
Gravity
Posted 11 months ago, last post 11 months ago by tehsilence
Sing_For_The_Moment .
Lose Yourself in the Moment
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Ok guys I have an important question about gravity in maps. To get to the point....Can you have like a hollow object angled to where there is not a flat face on the bottom so you have nothing to stand on...the question ia can you change the direction gravity pulls you only inside these objects.

Understand?
Lose Yourself in the Moment
:
BAD WOLF | Y2M
Posted 11 months ago
No, you can't change the direction of gravity.
Sing_For_The_Moment .
Lose Yourself in the Moment | Y2M
Posted 11 months ago
Damn, So there is no way to make this happen?
Lose Yourself in the Moment
mookie gc .
| Y2M
Posted 11 months ago
Tie a brush to trigger_gravity and set gravity to -1.
.
Blub shall rule the world! | Y2M
Posted 11 months ago
Maybe you can play around with func_push?

:
BAD WOLF | Y2M
Posted 11 months ago
Posted by mookieac4

Tie a brush to trigger_gravity and set gravity to -1.

If it worked at all, you would be pulled towards the ceiling but your orientation wouldn't change. Also, you would probably just crash the server.

Posted by Hamster

Maybe you can play around with func_push?

That would work, but your orientation wouldn't change.
Sing_For_The_Moment .
Lose Yourself in the Moment | Y2M
Posted 11 months ago
Ok NEW question...
Hammer is being SUPER gay and every time I create comething with the block tool I cant do anythuing with it like I cant select objects. >:( ....what do I do?
Lose Yourself in the Moment
.
Chronically Apathetic | Y2M
Posted 11 months ago
Well setting a trigger_push, angled upwards with a speed of 800 (provided the server has default gravity) should negate gravity, I say should because it does not always act as required.
A speed of 1600 should therefore invert gravity.

However, as pip said this would not change the orientation of the user orientation, it could be possible, however to use a func_rotating to rotate the room while the player is in mid-air, however doing it well would be rather difficult and to get it to work in a multiplayer scenario is almost impossible.
TehSilence .
Stop Existing. Now. | Y2M
Posted 11 months ago
I stand corrected, VVeltmeister was right, a func_push angled up with a speed of 1600 does counter gravity and push the player towards the ceiling, I just tested it then. My apologies.
mookie gc .
| Y2M
Posted 11 months ago
If you switch gravity to negative it makes players fall up, but only once they jump. Players with their feet on the ground are pretty much immune to gravity any way you look at it. You can walk down a slope faster than you could fall. The specs say that gravity in a trigger_gravity should be between 0 and 1, but larger and smaller values work. It's all dependent on the server gravity though, so if the server has low gravity, -1 would be weak reverse gravity and not reverse normal gravity.
computerzombie .
Turkey Sammich | Y2M
Posted 11 months ago
Gravitation is a natural phenomenon by which all objects with mass attract each other. In everyday life, gravitation is most commonly thought of as the agency that gives objects weight. It is responsible for keeping the Earth and the other planets in their orbits around the Sun; for keeping the Moon in its orbit around the Earth, for the formation of tides; for convection (by which hot fluids rise); for heating the interiors of forming stars and planets to very high temperatures; and for various other phenomena that we observe. Gravitation is also the reason for the very existence of the Earth, the Sun, and most macroscopic objects in the universe; without it, matter would not have coalesced into these large masses and life, as we know it, would not exist.

Modern physics describes gravitation using the general theory of relativity, but the much simpler Newton's law of universal gravitation provides an excellent approximation in most cases.

In scientific usage gravitation and gravity are distinct. "Gravitation" is the overall theory dealing with the attractive influence that all objects exert on each other, while "gravity" specifically refers to a force produced by a massive object (i.e., an object with mass). The terms are mostly interchangeable in everyday use. In general relativity, gravitation is due to spacetime curvatures which causes inertially moving objects to tend to accelerate towards each other. Another (discredited) example is Le Sage's theory of gravitation, in which massive objects are effectively pushed towards each other.

Are you satisfied?
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TehSilence .
Stop Existing. Now. | Y2M
Posted 11 months ago
We would be, but that post had absolutely no bearing whatsoever on the question that was posted man. Lol.
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