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gg_dustforts
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gg_dustforts
by
.
20% Complete
There will be two forts. With a fight yard. A few windows, mountains around. and there will be HDR color correction.
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blow your ass
|
Y2M
x
0
Posted 3 months ago
Posted by drimp
Ok then. As you are a toon map maker usualy I will try to help you out by telling you what you could add and not do and fix etc...
Anyways, firstly it doesn't look bad at the moment in that 1 screen. The lighting is nice a bright. Are you going to use a really bright custom skybox? Because that could make the map much more original from other maps.
Another thing is the 3d skybox. It looks extreanly sharp, stretched and just not nice. Not too good for the map. What I would suggest is a 2d custom skybox with hills. Then for the 3d skybox an idea somone told me for gg_sandy was to add just single things like pirimids and for you some houses maybe. If not you could make it out as some sot of desert. Not a rocky place but more sand around nice and smooth wavy hills.
One more thing that I could suggest for the next pictures we could see of the map. What I always try to do with my maps is NOT make the ground only 1 level. It always looks better with all diferent levels. Also the gameplay could be inproved. I'm not telling you to make some kind of awp_india remake. I am just saying try to add difernt levels if it be with the sand or just even you can get on some boxes by walking up a wooden plank or climbing up a ladder. Even you could make some big ditches in the ground. Its your choice. Just try to not make it just one flat area.
Thx so much for your long message to help me. "Btw i was the guy that told about the pyramids".
if u haven't seen it it's only like 20% or a little less. The rocks doesnt look like that anymore. They are alot more flat now. The skybox will not be totally bright, cause i will make colorcorrection a little yellow/orange. Like the sun is going down. Im making the map out of a picture of iraq's landscapes. The sand in the middle will get displacements. With a road in the middle. But i like that u told about the pyramids u told me. I should add that to the 3D skybox. Thank you very much. :)
.
Level design Imps
|
Y2M
x
0
Posted 3 months ago
Ok then. As you are a toon map maker usualy I will try to help you out by telling you what you could add and not do and fix etc...
Anyways, firstly it doesn't look bad at the moment in that 1 screen. The lighting is nice a bright. Are you going to use a really bright custom skybox? Because that could make the map much more original from other maps.
Another thing is the 3d skybox. It looks extreanly sharp, stretched and just not nice. Not too good for the map. What I would suggest is a 2d custom skybox with hills. Then for the 3d skybox an idea somone told me for gg_sandy was to add just single things like pirimids and for you some houses maybe. If not you could make it out as some sot of desert. Not a rocky place but more sand around nice and smooth wavy hills.
One more thing that I could suggest for the next pictures we could see of the map. What I always try to do with my maps is NOT make the ground only 1 level. It always looks better with all diferent levels. Also the gameplay could be inproved. I'm not telling you to make some kind of awp_india remake. I am just saying try to add difernt levels if it be with the sand or just even you can get on some boxes by walking up a wooden plank or climbing up a ladder. Even you could make some big ditches in the ground. Its your choice. Just try to not make it just one flat area.
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