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Cardboard Box Productions
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>
sick420īs playroom
>
uv map done?
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uv map done?
by
sick420
.
75% Complete
Ok sorry if this seems like spam, but i worked really long on this uv map
btw thats my very first uv map (on a rather complex model)
so plz give critz on what could be better and stuff
the inside of the smaller holes is pretty blurry, dont know why that happens, but i think ingame it wont be that obvious.
probably going to release it in the compilers corner, if the uv map is ok
fixed the uv a bit, now it should be ok i guess
quick compile for dods because i dont want to replace my css knife
btw. that uv map in the in the screenshot is only half the size of the original. it was 512 pixels to wide :|
Part of project
sick420īs playroom
, Added 3 months ago, last modified 3 months ago, 5 comments, 371 views, 0 stamps
Project Summary
sick420īs playroom
Status:
In Development
0% Complete
For game
Steam
, Added 1 year ago, last modified 20 days ago, 8 comments, 3,700 views, 93 WiPs, 0 files
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Feedback
.
Kosai shits zombies.
|
Y2M
x
0
Posted 3 months ago
Posted by sick420
Posted by TheGrymoire
How do you produce such wonderful and clear Uv maps -.-
with
Texporter
and
lscm unwrap
you need 3ds max
Thank you! I use 3dsmax and texporter. I have never heard of lcsm, I only ever used UVW Unwrap.
sick420
.
download before asses
|
Y2M
x
0
Posted 3 months ago
Posted by TheGrymoire
How do you produce such wonderful and clear Uv maps -.-
with
Texporter
and
lscm unwrap
you need 3ds max
.
Kosai shits zombies.
|
Y2M
x
0
Posted 3 months ago
How do you produce such wonderful and clear Uv maps -.-
sick420
.
download before asses
|
Y2M
x
0
Posted 3 months ago
Posted by Solid_Snake
That was fast ;D
ya now that you say it
i almost worked these 7 hours straight trough :o
ah lol its already midnight D:
.
A surveillance camera?!
|
Y2M
x
0
Posted 3 months ago
That was fast ;D
Add Message
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