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AS50 Finalization
Project Brightside's Crap
.Added: 30 days agoLast Modified: 25 days ago
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I have compiled my AS50 animations and it works fine in-game (I changed from FTP's rigs to jennifers rigs)

The only thing that needs touching up now is the reload animation and the scope model. For some reason It's not smooth enough and the muzzle flash isn't working. If anyone could help me with these problems that would be great.

Almost done! I'm still lining up the muzzle flashes and I've fixed the smoothing errors. The only thing that didn't smooth out was the adjusters on the Scope, they won't change no matter what I do. I just need to re-compile it and make some pretty pictures when i'm done :)

http://www.fpsbanana.com/skins/48410
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Sir douchebag | Y2M
Posted 28 days ago
Posted by -WildBill-

Aw schweet! phong phor the phucking win! :D

and if it aint too much to ask, if you thought my post was helpful, would it be worth a thumb-up? :P

thx, lawl

Sure why not XD
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Bullets - My only weakness! | Y2M
Posted 29 days ago
Aw schweet! phong phor the phucking win! :D

and if it aint too much to ask, if you thought my post was helpful, would it be worth a thumb-up? :P

thx, lawl
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Watch for Watch, and thumb for thumb | Y2M
Posted 29 days ago
Posted by Brightside07


I will work on some phong shading for this since my new graphics card supports phong XD


He means my old GFX card
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Sir douchebag | Y2M
Posted 29 days ago
Posted by -WildBill-

It seems kinda dark, but then again thats the skinners problem lol, or it could just be the lighting on the map.

as for the smoothing and compiling issues, modderfreak is the man to talk to. i think he might've even been working on this same gun a while back, so he can probably help you out

and as if i really need to say it, this is lookin badass btw! :D

Thanks for the help and nice comment :)

I will work on some phong shading for this since my new graphics card supports phong XD
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Bullets - My only weakness! | Y2M
Posted 29 days ago
It seems kinda dark, but then again thats the skinners problem lol, or it could just be the lighting on the map.

as for the smoothing and compiling issues, modderfreak is the man to talk to. i think he might've even been working on this same gun a while back, so he can probably help you out

and as if i really need to say it, this is lookin badass btw! :D
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| Y2M
Posted 29 days ago
That looks amazing.
DaveW .
Baked goodness. | Y2M
Posted 30 days ago
Looks fantastic :)
ManTuna .
Need a video or screens? Pm me :D | Y2M
Posted 30 days ago
I can probably fix the muzzleflash problem if you'd like. (if it's with the qc that is)

RedRogueXIII .
advocates that you avoid using n-gons. | Y2M
Posted 30 days ago
Scope's smoothing is broken, I don't know the proper function or procedure in 3ds max, but you want to reassign smoothing groups or weld all the vertexes.

Muzzle flash, problem is probably something off in the .qc. Check the Valve Developer Community.

Looks great from the screens, good job.
- advocates that you avoid using n-gons.
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Jerk me off and call me Sally | Y2M
Posted 30 days ago
Very well done, especially after doing it twice :D 10/10 from me.
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Project Summary
Brightside's CrapIn Development
Added: 1 month agoLast Modified: 20 days ago
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Any crap I might be doing.
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