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Chibi-Robo Mesh & Rig
by :
100% Complete
Current view of Chibi mesh and bone rig. Still working on the weight maps though. Unfortunetaly I had to sacrifice changing the proportions of Chibi's body a bit, to match the default player overall body size.
Part of project Chibi-Robo HL2:DM Player Model, Added 3 months ago, last modified 3 months ago, 2 comments, 173 views, 0 stamps
Project Summary
Chibi-Robo HL2:DM Player Model
Status: Completed
100% Complete
Submission: http://www.fpsbanana.com/skins/48081
I previously attempted to create this over a year ago, with little to no luck. Although now, I am learning many new traits in preparation for the multiplayer mod im going to be starting, so I had to force myself to learn character rigging, weight mapping, and basic player model compiling. This is using default hl2 player anims, but will replace all the player models in hl2:dm. Also thinking about perhaps compiling it to Source Forts or some random character in HL2. Not sure though.

Still need to finish up the texture and finalize the weight map. Screens show current stage of completion.

I need to make the texture look as chrome and shiny as possible, so if ANYONE knows a good shader for the .vmt or how to make a nice chrome texture in HL2, please let me know. : )

chibi
For game Half-Life 2: Deathmatch, Added 3 months ago, last modified 3 months ago, 1 comment, 282 views, 2 WiPs, 0 files
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Banana Mod Bot | Y2M
Posted 3 months ago
Back in business! ;D And the Chibi-Robo model reborn from the ashes of an old hard drive. ^___^ Created the model over a year ago.
ChickenHunter .
R I P Toonami 1997-2008 | Y2M
Posted 3 months ago
WE'RE BACK BABY!
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The text contains excessive shouting, OR DOES IT?!
- R I P Toonami 1997-2008
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