This is a map I have done for the last like 6-7 hours. It was made as a kind of 'come back to mapping map.'
As you can see its a kind of bunker in some random forest. Then it randomly is some giant storage inside.
Like some of you know I like to make my maps seem like 3d art that is playable. Thats what I have tried to make here. So don't ask
The layout is made with 4 different ways to each others spawn. Theres 2 on the top and 2 down indoors. Then indoors theres a big room that is the bomb site. Some props in there didn't work and some textures got messed up as you can probably see by the screen of it. But I will be sorting them out for next time.
I also could be adding a 3d skybox.