|
|
Crystal River WiP 09 Project Ch. 4 Crystal River | WaterWar . |  | Added: 2 months ago | Last Modified: 2 months ago |
30% Complete 5 Comments 273 Views 0 Stamps |
It's been a long time since this studio last produced a public WiP.. Now here is one.
you may not notice any major changes but here is a list of new things:
1) Textured the ruins
2) Replaced trees in area 1-4 (I've split my forest into areas, I think there is 11 in total)
3) Done some displacement work
4) Being working on some lightning effects, but I've only done the main light (light_envionment)
Hope you like what you see. I'm proberly 30-40 % done about now.. Should be beta testing once I've done all the trees and suroundings (cliffs). (approx (hopefully) in 2-3 weeks. |
|
 Add Message You must login or register to access this! |
You must login or register to access this!
| Ch. 4 Crystal River | In Development 10% Complete |
| Added: 5 months ago | Last Modified: 2 months ago |
| 10% Complete 2 Posts 453 Views 10 WiPs 0 Files |
Part one = 18% done. Planned to finish in the end of Jul 07
Part two = 5% done. Planned to finish in the end of Aug 07
Part three = 5% done. Planned to finish in the end of Sep 07
Part four = 5% done. Planned to finish 9th Oct
In part one, you will be introduced to the envirioment and enemies.
In part two, you will fight against a combine outpost, and rebel the counter-attack. (have a nice idea for that, keep you heads up for that)
In part three, you will attack the combine crystal base, and end the game!
Total restart, exept the layouts :P
New theme: Forest, ep2 style.
houses may be re-used. ;) |
No stamps recordedIs this WiP particularly good or bad in one or more areas? Stamp it! You must login or register to access this! Share It! |
|
|