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Eraser`s maps
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fy_hardkill for source
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fy_hardkill for source
Project
Eraser`s maps
.
Added:
4 months ago
Last Modified:
3 months ago
90%
Complete
6
Comments
609
Views
0
Stamps
I decided to make my first source release as an remake of one of my 1.6 maps.
New images: 29.4.2008
Link to the 1.6 version:
fy_hardkill
Feedback
.
Dedicated Razer Fan!
|
Y2M
x
0
Posted 3 months ago
I`ve tried this with few human players now and they thought that this is just fine. I`m not really shure what should be still done.
.
Dedicated Razer Fan!
|
Y2M
x
0
Posted 3 months ago
fy_hardkill_b1
.
Dedicated Razer Fan!
|
Y2M
x
0
Posted 3 months ago
Posted by UKCS-Alias
if you arent able to fix it just give me the bsp and ill see how i can help in fixing it.
Added the bsp to your dropbox.
.
Dedicated Razer Fan!
|
Y2M
x
0
Posted 4 months ago
Water fixed. But the lighting isn`t very good.
UKCS-Alias
.
The Knifosaurus
|
Y2M
x
1
Posted 4 months ago
When you use buildcubemaps you have to do that twice, once for LDR and once for HDR. also, it might be that there is a leak in the map. this removes the effect from the water. just load the pointfile inside hammer and it shows you the leak. (when there are more than one you need to recompile the bsp everytime to get the updated pointfile - only do bsp so vvis and vrad dont make the compiles take too long). note, compiling with vvis to off does the same as having a leak as a leak stops vvis from running.
if you arent able to fix it just give me the bsp and ill see how i can help in fixing it.
.
Dedicated Razer Fan!
|
Y2M
x
0
Posted 4 months ago
I was able to add the HDR lighting to it :P
But it fucked up the water and some other places. Any help?
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Project Summary
Eraser`s maps
In Development
Added:
11 months ago
Last Modified:
3 months ago
0%
Complete
1
Post
439
Views
3
WiPs
1
File
I will have all my map wips in this one project.
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