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Zm_ATIX_extinction
by ATIX .
90% Complete
Zm_ATIX_extinction the experiment map which i still need to patch, but it's near final (not your typical zombie map)
Part of project zm_ATIX, Added 9 months ago, last modified 9 months ago, 4 comments, 1,118 views, 0 stamps
Project Summary
zm_ATIX
Status: In Planning
50% Complete
All my WIP's

These are my keys to making a map:
1. ZombieMod Maps should be small
- Nobody likes waiting for ever to find a hidden human. Specially when your dead.
- Small maps are good for optimization and gameplay. Source engine isn't good for big environments. It gets laggy and low fps.
2. Nice Maps Win downloads
- Custom textures always attracts the eye seeing that it looks different.
- Most good looking maps get downloaded even if it's laggy. example; de_wanda But just make sure it's at least around 35+ fps not 15 ha~
3. A new or improved idea
- After playing zm a lot, you know what people want, or you want. So make it possible and get creative.
- Their is always maps that could be improved gameplaywise. Or recreating a movie scene.
For game ZombieMod, Added 1 year ago, last modified 8 days ago, 1 comment, 910 views, 4 WiPs, 0 files
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Jthm_evil .
Why so serious? | Y2M
Posted 4 months ago
I like the idea of this map. Theres just a lot of glitches in it running on our server.You can get under the map if done correctly lol. Good job on it so far. Pm me if you want details on glitches or exploits that happen in your beta.
- Why so serious?
rowtree .
I Am, Anti-Sig | Y2M
Posted 9 months ago
Hey wait it must be done cos i got it in my create a server map list and i was playing it on this server
- I Am, Anti-Sig
:
The Table Runner | Y2M
Posted 9 months ago
Good start there atix. :)
.
http://www.ke0.us/ | Y2M
Posted 9 months ago
*ZE* ftw. HINT HINT lol

It looks great, ATIX. Good work. ^_^
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