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T-Gun projectIn Development
80% Complete
Added: 7 months agoLast Modified: 2 months ago
80%
Complete
9
Posts
1,109
Views
10
WiPs
5
Files
See the "Project Overview" WiP to get the full info on this project.
TodoList
 
 
DevFiles
Usage: 41 mb / 100 mb
41%
DevFiles that are part of this project.
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Messages
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Back in school; will be less active. | Y2M
Posted 4 months ago
Posted by strangemodul3

I made some new anims for this, will post in a bit.

They look quite functional sir.
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Lenient Critic | Y2M
Posted 4 months ago
I made some new anims for this, will post in a bit.
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Back in school; will be less active. | Y2M
Posted 4 months ago
Skin is maybe 15-20% done.


process is going well, im having occasional problems with selecting the the desired area, but im doing allright.
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Lenient Critic | Y2M
Posted 4 months ago
Posted by BlackHoleSon

Im ready to skin this when appropriate!


Download newtranquv.psd. That's the UV file there.
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Back in school; will be less active. | Y2M
Posted 4 months ago
Im ready to skin this when appropriate!
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Lenient Critic | Y2M
Posted 6 months ago
Posted by LikoFox

First of all what is the name of the texture that shows the wireframe of the model so it's easier to texture? And secondly, could I snag that from ya if possible so I could get started on the texturing and normal maps?


I believe that's called the UV map, and I don't have a skin yet, although AoM is working on a UV skin atm. However, if you wanna try working with the UVs, it's in the Devfiles.
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Sound and Vision | Y2M
Posted 6 months ago
First of all what is the name of the texture that shows the wireframe of the model so it's easier to texture? And secondly, could I snag that from ya if possible so I could get started on the texturing and normal maps?
:.
Gorilla in a top hat | Y2M
Posted 6 months ago
I'll give this a look tommorrow.
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