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T-Gun project
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T-Gun project
In Development
80% Complete
Added:
7 months ago
Last Modified:
2 months ago
80%
Complete
9
Posts
1,109
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10
WiPs
5
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See the "Project Overview" WiP to get the full info on this project.
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Ready for Release?
(
T-Gun project
)
6 comments
.
Texturing.. done -ish
(
T-Gun project
)
7 comments
.
Texturing: In-games
(
T-Gun project
)
3 comments
.
Tecksturing de gun
(
T-Gun project
)
16 comments
.
Reload v2
(
T-Gun project
)
6 comments
.
Tranquilizer dart
(
T-Gun project
)
8 comments
Guest
.
UVed T-Gun
(
T-Gun project
)
5 comments
:.
New Reload anims, sorta
(
T-Gun project
)
4 comments
.
Some progress
(
T-Gun project
)
1 comment
.
Project Overview
(
T-Gun project
)
3 comments
.
Participants
Messages
.
Back in school; will be less active.
|
Y2M
x
0
Posted 4 months ago
Posted by strangemodul3
I made some new anims for this, will post in a bit.
They look quite functional sir.
.
Lenient Critic
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Y2M
x
0
Posted 4 months ago
I made some new anims for this, will post in a bit.
.
Back in school; will be less active.
|
Y2M
x
0
Posted 4 months ago
Skin is maybe 15-20% done.
process is going well, im having occasional problems with selecting the the desired area, but im doing allright.
.
Lenient Critic
|
Y2M
x
0
Posted 4 months ago
Posted by BlackHoleSon
Im ready to skin this when appropriate!
Download newtranquv.psd. That's the UV file there.
.
Back in school; will be less active.
|
Y2M
x
0
Posted 4 months ago
Im ready to skin this when appropriate!
.
Lenient Critic
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Y2M
x
0
Posted 6 months ago
Posted by LikoFox
First of all what is the name of the texture that shows the wireframe of the model so it's easier to texture? And secondly, could I snag that from ya if possible so I could get started on the texturing and normal maps?
I believe that's called the UV map, and I don't have a skin yet, although AoM is working on a UV skin atm. However, if you wanna try working with the UVs, it's in the Devfiles.
.
Sound and Vision
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Y2M
x
0
Posted 6 months ago
First of all what is the name of the texture that shows the wireframe of the model so it's easier to texture? And secondly, could I snag that from ya if possible so I could get started on the texturing and normal maps?
:.
Gorilla in a top hat
|
Y2M
x
0
Posted 6 months ago
I'll give this a look tommorrow.
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