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The Black Watch
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team fortress 2
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ctf no name
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ctf no name
In Development
50% Complete
Added:
2 months ago
Last Modified:
12 days ago
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TodoList
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more of ctf no name
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ctf no name
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ctf ....
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ctf no name
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13 comments
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67.223.232.100:27015 tbw iceworld
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Y2M
x
0
Posted 10 days ago
Posted by fr33k
I wait of you to create a 3d Skybox
:D well i don't have much left to do just need some more props and then optimize and it should be done maybe tonight ill have it done if not then more than likely by sunday it will be done
- 67.223.232.100:27015 tbw iceworld
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ByTeRiPPeR CreW Berlin
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Y2M
x
0
Posted 10 days ago
I wait of you to create a 3d Skybox
.
67.223.232.100:27015 tbw iceworld
|
Y2M
x
0
Posted 1 month ago
Oh you can keep going when ever you want to
- 67.223.232.100:27015 tbw iceworld
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ByTeRiPPeR CreW Berlin
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Y2M
x
0
Posted 1 month ago
Oh Sorry, my english is very bad.
When can I continue the map, I wanted to ask.
.
67.223.232.100:27015 tbw iceworld
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Y2M
x
0
Posted 1 month ago
Posted by fr33k
When can I go? The error arose because you had some areas that are not accessible. This I had the map further down drag
when can you go where ?
and hmm i thought i had everything accesible if
- 67.223.232.100:27015 tbw iceworld
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ByTeRiPPeR CreW Berlin
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Y2M
x
0
Posted 1 month ago
When can I go? The error arose because you had some areas that are not accessible. This I had the map further down drag
.
67.223.232.100:27015 tbw iceworld
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Y2M
x
0
Posted 2 months ago
Well it will be sky outside in the middle
and probly ceilings inside or just all outside i dunno know yet.
what kinda errors did you get
- 67.223.232.100:27015 tbw iceworld
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ByTeRiPPeR CreW Berlin
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Y2M
x
0
Posted 2 months ago
Unfortunately, I must rebuild, as some passagen were not passable. And some errors will not resolve. Sorry!!! I try to faithfully original building. Of course I give my best. ;)
Do you want to actually prefer to have ceilings or Sky?
.
67.223.232.100:27015 tbw iceworld
|
Y2M
x
0
Posted 2 months ago
Hmm well i always optimize i just leave it till last thing i do before i compile
but 30 mins isn't too long, i spose it would be for the stage this map is at. I've had maps compile for hours i have one map i dont even want to finish cause it takes like 12 hours to compile lol but i think i still need to optimize that one but yea that is a good idea to build out of o draw then texture it
- 67.223.232.100:27015 tbw iceworld
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ByTeRiPPeR CreW Berlin
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Y2M
x
0
Posted 2 months ago
The problem is if you have a wall with 8 pages textured, then you can later only 2 of 4 changed. It is best if you at the beginning only with the no_draw-texture builds. Then later you need only the visible Sites. This saves about 40% compile time.
It took just 29 minutes to compile. This is too much.
;)
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