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VMT Coding

Reflection Map Only "$envmap" "env_cubemap"
"$envmapmask" "where the texture is"
Normal Map Only "$bumpmap" "where the texture are"
Normal map + Reflection "$envmap" "env_cubemap"
"$bumpmap" "where the texture are with reflection map as alpha"
"$normalmapalphaenvmapmask" 1
Updated by this guy.
Published by jason9jason . 2 years ago
Comments



Serajase2525
Bananite | Y2M
Posted 4 months ago
I need to get a hold of SoulSlayer for i need permission to use his SR25 found off millenia.half-lifecreations.com, if anyone knows how i can get a hold of him, please let me know! I also skinned his sr25 and it now has a texture, i am intending on putting in a GRAW 2 (ghost recon advanced warfigther) weapons mod.




Open-Source fanatic | Y2M
Posted 1 year ago
This is great




Levez Vos Skinny Fists | Y2M
Posted 1 year ago
Sweet the code for a ref map. :)




Wheres your head at? | Y2M
Posted 2 years ago
Posted by Unkn0wn

here

SO I DONT LOSE IT.
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