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Position Available
Animator
Special Forces: Source is seeking a 3D animator.

We need an animator who can create custom animations for players, props, turrets, and weapons for source games.

Here is a quick look at some of our existing weapon models...

http://www.moddb.com/mods/special-force ... ges/mac-10
http://www.moddb.com/mods/special-force ... iper-rifle
http://www.moddb.com/mods/special-force ... es/fn-scar

To apply, contact Legend017 at legend017@yahoo.com

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Position offered by...
Special Forces: Source
Membership: On Request
Game: HL2
Genre: FPS
Game Profile: None
Dawn breaks over the lumber mill. The area is relatively quiet after the evening of inactivity.

The few employees that had been present over night were dispatched without hesitation.

Now, the few automated functions of the facility are warming up for a full day's work. But no one remains to tend the business at hand.

Hidden, well within the compound’s borders, the privately funded militia... or terrorists depending on which side you speak with... has started to build up their defensive perimeters.

They are fully aware that an elite special forces unit has taken a portion of the compound and is already establishing their foothold. The confrontation is approaching...

And then they receive word. A merc is in the facility. He doesn't join the special forces team, but offers to aid them for the right price. No matter. There is no time to worry about the roving soldier of fortune. Only enough time to prepare.


Special Forces Source is a new twist to a classic idea.

It will allow two official teams but a third independent group can choose to help either side they wish... The TOBP concept will allow teams to build up defenses and barricades before the round begins.

More information will follow as the project grows.
Inception: 1 year ago
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