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Biography
Buggy Burnout Team
Membership: Invite Only
Game: BB
Genre: Sports
Type: Multiplayer
Game Profile: Buggy Burnout
Blurb
This is a multi-player mod which uses vehicles from Half-Life 2 such as air boats and jeeps and races them to the extreme.

Official Mod website
Official Buggy Burnout Website


Game Website

Buggy Burnout


Inception: 3 months ago
Awards
Mod of the Month (MOM)
5 comments
April2008
Mod of the Month (MOM)
7 comments
March2008
Current Viewers

None Found
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Member
.
Leader, Mapper
.
Mapper, Coder, Skinner
.
Co-Leader, Mapper, Graphics
GLitchedSystems .
Coder
.
Mapper
.
Mapper
emerican .
Website Designer, Video Maker
Jonny-higgins .
Mapper, Website designer
X-tr3m3r .
Mapper
High Definition Maps .
Mapper
Buggy Burnout - PUBLIC BETA 1 RELEASED!
3 comments
Posted: 2 months ago
Ever thought about a racing game for the Source engine, one that's multiplayer and where you can race that classic HL2 buggy or airboat head to head with seven other competitors on a custom race course?

Well, your dream is about to become a reality.
The first public release of Buggy Burnout, a modification for HL2:DM, is now ready.

Buggy Burnout FPSBanana Page:
http://www.fpsbanana.com/games/1850

Buggy Burnout - PUBLIC BETA 1 FPSBanana Download Page:
http://www.fpsbanana.com/games/files/download/1291

OFFICIAL BUGGY BURNOUT TEST SERVER IP: 75.125.105.178:27015
We even have an official worldwide test server for you to play the mod on!

So, check out the mod and post us your thoughts. Remember, this is a beta release, and our current focus is on the mapping (when I say "our" I mean the Buggy Burnout Team) and the coding, both of which will get more advanced and unique as time goes on. There's still plenty of features and fun in this beta though to get you started, just don't go thinking it's a finished product, because it's far from it people!

Anyhow, enjoy! Post your thoughts and suggestions on the mod page, please, but any comments or questions about what I've stated here you can, of course, just reply to.

.
Vent server
0 comments
Posted: 3 months ago
We have a vent server thanks to Tech Gamer

Details:
URL: vent16.gameservers.com
port: 4311

Be sure to drop in!

.

Promo > Promo #3
0 comments - 2 months ago
GLitchedSystems .

Promo > Promo #2
0 comments - 2 months ago
GLitchedSystems .

Promo > Promo #1
0 comments - 2 months ago
GLitchedSystems .
Project Name Development
Models & Skins
(Skins)
Inhouse
BB Offroad Maps
(Maps)
Inhouse
BB Airboat maps
(Maps)
Outsourced & assigned to:
BB Deathmatch Maps
(Maps)
Outsourced & assigned to:
BB Buggy Maps
(Maps)
Outsourced & assigned to:
BB Drag Racing Maps
(Maps)
Outsourced & assigned to:
OtherOutsourced
& Unassigned
Signs
(Textures)
Outsourced
& Unassigned
TodoList
 
Add Message
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Help Wanted
Position
Coder/Scripter

Buggy Burnout is looking for another coder with knowledge of the Source engine.
Animator

We need an animator who can animate player models in general and especially player models in the vehicles. Thanks, BB Dev Team.
Messages
Page of 73   1 2 3 4 ... 71 72 73 Next Page
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? | Y2M
Posted 3 days ago
And a new vehicle is on the way in modelling stages.
GLitchedSystems .
Die! | Y2M
Posted 3 days ago
Development will continue on, I've added a "Secret" weapon too.
- Die!
minimadness .
donate 10 points cos you love dexter | Y2M
Posted 4 days ago
Hey i was wondering if the custom player skins i made are going to be put into PB3? if so ill make some more
Jonny-higgins .
? | Y2M
Posted 4 days ago
Posted by drimp

We can't stop being as active now. We got so far.


I wont be active for the next few weeks as i have A level exams, and i think robin and others have gcse's soon.

But after that i will be back, and will try compile the air boat.
-
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Please click the green thumb. | Y2M
Posted 4 days ago
We can't stop being as active now. We got so far.
.
[Vote in my profile poll] | Y2M
Posted 5 days ago
How is it going with the mod?
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Please click the green thumb. | Y2M
Posted 9 days ago
I think I said most of those things a while back. But it was too much for the stage we where at.
Another coder would be great. But coders are really hard to get.

I think we should at least finish with some of those things.
Jonny-higgins .
? | Y2M
Posted 9 days ago
Posted by RobinTM

Posted by Jonny-higgins

Right well, i was playing TF2, and thinking about the unlocks and achievements.. and i was wondering if there were any we could implement into BB, I doubt it would take a lot of coding, as it already exists for lots of steam games.

Or how about having a high scores/leader board. for fastest lap, most wins, and other stuff.

If someone can get the C++ info from the game and into a format PHP can handle, it shouldn't be to hard to add it to the websites database..

what do you guys think, its something we can get on and do while we wait for compilers etc.. ?

well im looking for a second coder and am also searching for a compiler. But you should really ask glitched systems about that as he is the coder :p



yer i will do, just thought i would suggest it as an idea to every one first and get some feedback on if its a good idea .. be fore asking him to do anything.
-
.
? | Y2M
Posted 9 days ago
Posted by Jonny-higgins

Right well, i was playing TF2, and thinking about the unlocks and achievements.. and i was wondering if there were any we could implement into BB, I doubt it would take a lot of coding, as it already exists for lots of steam games.

Or how about having a high scores/leader board. for fastest lap, most wins, and other stuff.

If someone can get the C++ info from the game and into a format PHP can handle, it shouldn't be to hard to add it to the websites database..

what do you guys think, its something we can get on and do while we wait for compilers etc.. ?

well im looking for a second coder and am also searching for a compiler. But you should really ask glitched systems about that as he is the coder :p
Jonny-higgins .
? | Y2M
Posted 10 days ago
Right well, i was playing TF2, and thinking about the unlocks and achievements.. and i was wondering if there were any we could implement into BB, I doubt it would take a lot of coding, as it already exists for lots of steam games.

Or how about having a high scores/leader board. for fastest lap, most wins, and other stuff.

If someone can get the C++ info from the game and into a format PHP can handle, it shouldn't be to hard to add it to the websites database..

what do you guys think, its something we can get on and do while we wait for compilers etc.. ?
-
Page of 73   1 2 3 4 ... 71 72 73 Next Page