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Biography
The Unworthy Craftsmen
know your limits, then smash them
Membership: Open House
Primary Skills: 3D Animation, 3D Art & Rendering, Compiling, Concept Art, Graphic Design, Mapping, Modelling, Project Management
Supported Games: CS:S, DODS, ZPS, HLDM:S, BB
This studio is mainly dedicated to teaching members fun new techniques within Hammer to help them to extend their map making experience and provide them with valuable knowledge about making interesting prefabs and really fun, playable maps

*Our Roster is now OPEN! If you think you can work well with those in this Studio, we would be more then welcome to have you!

- all ages are welcome but you must be serious about mapping, modelling or skinning or some other applicable skill that can benefit the map-making community and this studio's members.

- there is no set post amount, but it is encouraged that members post at least 4 items per year under the studio banner to maintain member status

- various collaborative projects are available for group completion by the right individuals,


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Public Vent Server: v11.hostventrilo.com:4505

All are welcome!
Inception: 4 months ago
Member
MrWhite .
Leader, Mapper, Treasurer
Jonny-higgins .
Mapper, HTML scripting
X-tr3m3r .
Mapper, Optimizing, HDR
.
Mapper
Greevo .
Mapping, Textures
--SoM--BucK .
Mapper
Mikeham1 .
Mapper, Textures
black sheep .
Mapper
cheesyn .
Mapper
cs000 .
Surf Mapper
Help Wanted
None Found
Messages
Page of 27   1 2 3 4 ... 25 26 27 Next Page
Jonny-higgins .
? | Y2M
Posted 9 days ago
Right, back to default style for a bit now guys, until i get the new uber style sorted. im gonna have a go at what x-tr3m3 said, since no one else replied.

and we can vote at the end on whats best :D
-
Jonny-higgins .
? | Y2M
Posted 9 days ago
Posted by Mikeham1

Zomg i'm here :D


WoooHooo !!!
-
Mikeham1 .
Shoot first or be shot | Y2M
Posted 9 days ago
Zomg i'm here :D
- Shoot first or be shot
--SoM--BucK .
{SoM} BucK -- Day Of Defeat: Source | Y2M
Posted 30 days ago
So how is everyone?
- {SoM} BucK -- Day Of Defeat: Source
--SoM--BucK .
{SoM} BucK -- Day Of Defeat: Source | Y2M
Posted 1 month ago
Alright man, thanks. I was looking at the videos on your profile, nice man.
- {SoM} BucK -- Day Of Defeat: Source
Jonny-higgins .
? | Y2M
Posted 1 month ago
Posted by --SoM--BucK

Thanks man, how can i contact him?


uberkirsche@hotmail.com

or on steam friends .. think he is just uberkirsche
-
--SoM--BucK .
{SoM} BucK -- Day Of Defeat: Source | Y2M
Posted 1 month ago
Thanks man, how can i contact him?
- {SoM} BucK -- Day Of Defeat: Source
Jonny-higgins .
? | Y2M
Posted 1 month ago
Posted by --SoM--BucK

On the ground, Lost helped me find the .fdg i need but they disappear once the game starts..


im not sure then.. try using the game_player_equip and triggers to give them weapons when they go close.. and just have models on the table ?

or point_servercomand.. to quickly turn sv_cheats to 1 give weapon and turn cheats back off.. on some kind of button or trigger..

those are the only other things i could think of.

try them im not sure if they all work in dod:s but i think most should i you have the latest edit life fgd...

try those.. if not ask uberkirsche.. he has just started mapping for dod.. im sure he knows more about i than me..
-
--SoM--BucK .
{SoM} BucK -- Day Of Defeat: Source | Y2M
Posted 1 month ago
On the ground, Lost helped me find the .fdg i need but they disappear once the game starts..
- {SoM} BucK -- Day Of Defeat: Source
Jonny-higgins .
? | Y2M
Posted 1 month ago
Posted by --SoM--BucK

Scratch the message below. But does anyone know how to put weapon spawns in DoD:S if its at all possible?


weapon spawns.. ? what just weapons on the ground ? or a thing that spawns them ?
-
Page of 27   1 2 3 4 ... 25 26 27 Next Page
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