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Marked One (cinematic face)
Added by...
bac9-flcl
Author(s): Argus
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Category: STALKER > Players
Tags: marked one
Author's Readme/Notes

The original Marked One face texture was ugly and completely different to the guy from cinematics. This is an attempt to make him look better, and closer to the model used in cinematics.
Added: 3 months agoModified: 3 months ago
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(920 kb)
Feedback (24)
Page of 3   1 2 3 Next Page
The_Funktasm .
NOBODY EXPECTS THE SPANISH INQUISITION!Y2M
Posted 2 months ago
It's pretty awesome, but it also looks like Nimble gone mad.
Commissar1032 .
Commissar Is STALKING YouY2M
Posted 2 months ago
Well I really do not know what to say besides that this is freakin awesome.....
ЯâÞŁô®êS 9 .
Just Lay and play...Y2M
Posted 3 months ago
Well it was bout time someone made a nice face for this character, and ya it looks very cool and very nice done..
bac9-flcl .
Silent OneY2M
Posted 3 months ago
Posted by ROTOSHOT

Posted by bac9-flcl

Since GSC won't release the standard human skeleton for modellers, it's impossible to change or add any human model.

So, all we can do are reskins.


I've been able to add my own military Stalkers to the game!
All I had to do was modify a few scripts and configs. Now the military Stalkers use different suits and there's more variety in weaponry. Took me less than 7 minutes.
Not sure if this was what you meant with adding characters though :D


I've been talking about new models, not config unlocking of already existing ones :)
ROTOSHOT .
Y2M
Posted 3 months ago
Posted by bac9-flcl

Since GSC won't release the standard human skeleton for modellers, it's impossible to change or add any human model.

So, all we can do are reskins.


I've been able to add my own military Stalkers to the game!
All I had to do was modify a few scripts and configs. Now the military Stalkers use different suits and there's more variety in weaponry. Took me less than 7 minutes.
Not sure if this was what you meant with adding characters though :D
bac9-flcl .
Silent OneY2M
Posted 3 months ago
We need all animations, not bones. Can you export them and then put back to X-Ray format? )))
superpele .
Retard-magnetY2M
Posted 3 months ago
Wrong again, when you export STALKER npc ogf mesh, it comes only with skeleton, all anims are in different file.
bac9-flcl .
Silent OneY2M
Posted 3 months ago
Posted by superpele

Wha? All the STALKER models I port to CS have their own skeletons, don't give me this bullshit. (Or you really think I assign the verts from scratch...)


There are 1000+ animations in standart Stalker human skeleton. Well, you can try to export them, good luck.

And even if you'll manage to finish THAT... prepare for the next stage of hell - SDK import.
superpele .
Retard-magnetY2M
Posted 3 months ago
Posted by bac9-flcl

Since GSC won't release the standard human skeleton for modellers, it's impossible to change or add any human model.

So, all we can do are reskins.

Wha? All the STALKER models I port to CS have their own skeletons, don't give me this bullshit. (Or you really think I assign the verts from scratch...)
AnTILoGiC .
Vinovka Snaiperskaja SpetsialnayaY2M
Posted 3 months ago
Gorgeous!

absolutely gorgeous!

nice screenies btw.
Page of 3   1 2 3 Next Page
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Skin Details
The nuts and bolts.
Texture: New Texture
Model: Default Model
Filesize: 920 kb
Left Hand: No
World View: Yes
Right Hand: No
Sound: No
Player View: No
Skin License
This Skin is free to download, but may not be free to modify or redistribute. Please respect the authors' wishes.
Added by...
bac9-flcl .
Silent One
Ranked 651st ( 1) with 3,289 points. 3 points behind .

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