Ehanced player Normal maps
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| Author(s): Valve, BlackHoleSon |
Category: TF2 > Packs  |
| Tags: black, hole, son, team, fortress, 2, enhanced, improved, normal, maps |
Author's Readme/Notes
So i have kept my TF2 players models default. they were already designed to be noticeable as far as the team and the class.
To give the players more dimension, Valve added normal maps to give the clothing some wrinkles and fabric textures, while still maintaining the "cartoony" look, where solid colors with a little bit of modification is implemented.
http://en.wikipedia.org/wiki/Normal_map
So i took Valve's normal maps and made additions, improvements, enhancements and things of the sort to give the players more dimension.
The player will vary upon the lighting in its surrounding area. The normal map will be more visible in well lit areas, and the dimension will be increased due to the fact that normal maps have a lot to do with the in-game lighting.
Oh, and also - this will work with any player reskins you have. |
| Added: 2 months ago | Modified: 2 months ago |
DOWNLOAD  (2 mb) |
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The nuts and bolts. Texture: Recolor/Edit Model: Default Model Filesize: 2 mb World View: Yes Misc. Features: Bump Maps, Phong Shading Custom Animations: No Custom Sounds: No This Skin is free to download, but may not be free to modify or redistribute. Please respect the authors' wishes.
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Dynamic Customs Inc. Efficiency through simplicity. |
| Membership: On Request |
| Primary Skills: Coding/Scripting, Compiling, Concept Art, Graphic Design, Mapping, Modelling, Sound Effects & Music, Texturing, Web Development, Video Production, UV Mapping |
| Inception: 2 years ago |
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