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MatRiX Race [WCS]
Added by...
Author(s): ErroR
Category: CS:S > Server Administration
Notes/Usage Instructions:

C:\valve\SteamApps\\source dedicated server\cstrike\addons\eventscripts\wcs\WCSraces

If you don't have zombie skin you must download to fully use it race
for download you must search some zombie servers and enter :]
you must have it skin : zh_charple001
try searching in google.com :D
i dont searched ^^
Script Code:
"999999999"
{
"name" "MatRiX_v1"
"author" "Error [errorki@gmail.com]"
"shortdescription" "+HP|LJ|Drain|Resurect|Stealth|Speed when hit|Immortal"
"required_level" "0"
"maximum_level" "200"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_SetModel event_var(userid) materials/models/player/zh/zh_charple001"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "5"
"skillnames" "+Health|Longjump|Resurect|Stealth|Regeneration|Low Gravity|Evade|Immortal"
"skilldescr" "Gives some extra HP|You will jump longer|You have chance to be a undead|Makes you invisible|It is not real world regeneration !!|It skill changes your gravity to lower. lLet's fly :D|MatRiX is master of evade so you can't kill him|When you used it skill you are a god for some seconds in it world !!"
"skillcfg" "player_spawn|player_spawn|player_death|player_spawn|player_spawn|player_spawn|player_victim|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_hb 50|es_xsetinfo wcs_hb 80|es_xsetinfo wcs_hb 110|es_xsetinfo wcs_hb 150|es_xsetinfo wcs_hb 200"
"skill1_cmd" "es est_Health event_var(userid) + server_var(wcs_hb);es es_xdelayed 0.5 es_xtell #multi #Lightgreen : You gained #Green server_var(wcs_hb) #Lightgreen extra HP"
"skill1_sfx" "0"

"skill2_setting" "es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.8|es_xsetinfo wcs_multiplier 2"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

"skill3_setting" "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 56|es_xsetinfo wcs_chance 78|es_xsetinfo wcs_chance 100"
"racealias_nc3" "es es_xkeysetvalue WCSuserdata event_var(userid) reincarnation 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;es es_xif (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4.1 est_god event_var(userid) 1;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 6.5 wcs_removefx god event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 5.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_getlanguage wcs_lng wcs_lng_r_respawned;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #multi #Lightgreen : Your metal have been #Green rebuiled"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nc2"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"

"skill4_setting" "es_xsetinfo wcs_invis 190|es_xsetinfo wcs_invis 150|es_xsetinfo wcs_invis 100|es_xsetinfo wcs_invis 50|es_xsetinfo wcs_invis 5"
"skill4_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

"skill5_setting" "es_xsetinfo wcs_hp 10;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 100;es_xsetinfo wcs_radius 1|es_xsetinfo wcs_hp 40;es_xsetinfo wcs_time 7.5;es_xsetinfo wcs_waves 120;es_xsetinfo wcs_radius 1|es_xsetinfo wcs_hp 80;es_xsetinfo wcs_time 7;es_xsetinfo wcs_waves 140;es_xsetinfo wcs_radius 1|es_xsetinfo wcs_hp 160;es_xsetinfo wcs_time 6.5;es_xsetinfo wcs_waves 160;es_xsetinfo wcs_radius 1|es_xsetinfo wcs_hp 320;es_xsetinfo wcs_time 6;es_xsetinfo wcs_waves 180;es_xsetinfo wcs_radius 1"
"skill5_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 250 server_var(wcs_waves) server_var(wcs_radius)"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

"skill6_setting" "es_xsetinfo wcs_gravity 0.825|es_xsetinfo wcs_gravity 0.650|es_xsetinfo wcs_gravity 0.425|es_xsetinfo wcs_gravity 0.250|es_xsetinfo wcs_gravity 0.075"
"skill6_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 200 25 255 0"

"skill7_setting" "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50"
"racealias_ne1" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill7_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
"skill7_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

"skill8_setting" "es_xset wcs_duration 1.5|es_xset wcs_duration 3|es_xset wcs_duration 5|es_xset wcs_duration 7.5|es_xset wcs_duration 10"
"skill8_cmd" "wcs_getlanguage wcs_lng wcs_lng_r_immortal;es_format wcs_lng server_var(wcs_lng) server_var(wcs_duration);es_tell server_var(wcs_userid) #multi server_var(wcs_lng);es est_god server_var(wcs_userid) 1;es_delayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
"skill8_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
"ultimate_cooldown" "7|10|15|18|22"
}
Added: 2 months ago
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