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Togglable Sticky Auto-Detonate
Added by...
Author(s): viperesque
Category: TF2 > Weapon Scripts
Notes/Usage Instructions:

This script allows demos to use stickies similarly to grenades: when the script is active, firing a sticky will cause it to explode as soon as it can. This basically turns it into a grenade launcher with twice the clip size. The differences are:
1. Stickies don't explode when they hit people, so using them with this script in close combat is not advisable.
2. You have to lead on your enemy. Stickies take about 1 second to explode, so plan for where your target will be, not where he is.
3. If you miss, there is still a good chance of them getting hit by splash, whereas a grenade would just roll on by.
4. Conversely, you can't shoot round corners.

The default key to toggle the script on or off is mouse3, but you can change this by changing mouse3 in the second and third last lines to the desired button. To install, copy and paste the script into your E:\Program Files\Steam\SteamApps\[steam username]\team fortress 2\tf\cfg\demoman.cfg file. Be aware that this script may interfere with any other functions set to mouse1 and mouse3.
Enjoy, and I hope you're as pleasantly surprised at how many more kills you get as I was!
Script Code:
Alias "+stickyoffense" "+attack"
alias "-stickyoffense" "-attack; wait 90; +attack2; wait; -attack2; wait 5; +attack2; wait; -attack2; wait 5; +attack2; wait; -attack2; wait 5; +attack2; wait; -attack2; wait 5; +attack2; wait; -attack2"
alias bind1 "bind mouse1 +stickyoffense; wait; mbind2"
alias bind2 "bind mouse1 +attack; wait; mbind1"
alias mbind1 "bind mouse3 bind1"
alias mbind2 "bind mouse3 bind2"
mbind1
Added: 7 days ago
Submitter Identity
viperesque .
Almighty Thingy
Script Stats
Statistics on script submissions by viperesque .
Submissions: 3
    Independent: 3
    Studio: 0
    Redistributions: 0
Total Views: 2,034
Total Feedback: 19 posts
Average Rating: 9/10
Unrated Scripts: 1
Total Favs: 1
First Submission: 1 month ago
Latest Submission: 7 days ago
Favorite Category: TF2 > Weapon Scripts (2 releases)
Assessment
The community's verdict.
8.4/10
Efficiency
10
Performance
6
Practicality
9
Usefulness
8.5
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Statistics
This script's scores and traffic.
Rating: 8.4/10
Skill Band: Intermediate (7.5 to 8.9)
Assessments: 1
Views: 692
Favorites: 0
Feedback: 9
New Scripts: Weapon Scripts
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viperesque .
Almighty Thingy | Y2M
Posted 3 days ago
Then I can't help you. It works perfectly for me. The only time I've noticed that they don't explode is when they hit something just as they are about to, and then only sometimes.
- Almighty Thingy
adtech21 .
Bananite | Y2M
Posted 4 days ago
It was on a server i made just by myself I had 5 ping.
- Bananite
viperesque .
Almighty Thingy | Y2M
Posted 4 days ago
The stickies can't explode immediately. This is a game thing, nothing can be done about it I'm afraid. Still, I don't know how you could shoot so many before they blew up, unless you are getting terrible ping?
- Almighty Thingy
dieckmann215 .
Prepare to be PWNED. | Y2M
Posted 5 days ago
Adtech is right.
Assessment: [+] Approved - 8.4
adtech21 .
Bananite | Y2M
Posted 5 days ago
Its still does NOTHING clsoe to what you say it does, I turn it on and it shoot like 3 or 4 then blows up.
- Bananite
viperesque .
Almighty Thingy | Y2M
Posted 5 days ago
*stabs self* Dammit! I was meant to fix that in the public version! Sorry adtech, it's fixed now.
- Almighty Thingy
adtech21 .
Bananite | Y2M
Posted 6 days ago
Its not working for me, when I enable it none of my attacks work and in console it says Unknown command: +cry1
Unknown command: -cry1
Unknown command: +cry1
Unknown command: -cry1
Unknown command: +cry1
Unknown command: -cry1
Unknown command: +cry1
Unknown command: -cry1
Unknown command: +cry1
Unknown command: -cry1
Unknown command: +cry1
Unknown command: -cry1
- Bananite
viperesque .
Almighty Thingy | Y2M
Posted 7 days ago
Sorry, I'm confused. What exactly does that script you posted have to do with mine?
- Almighty Thingy
Sturmeh .
Oh dear, i've made quite a mess. | Y2M
Posted 7 days ago
So this is essentially a toggle version of the rapid sticky detonator?

//Rapid Fire Sticky
alias "+raps" "alias reps +fshs; +fshs"
alias "reps" "+fshs"
alias "+fshs" "+attack; wait 30; -fshs"
alias "-fshs" "-attack; wait 10; reps"
alias "-raps" "-attack; alias reps none"

Instead of simply binding it, toggle between +raps and -raps...

That will improve your script significantly. :D
- Oh dear, i've made quite a mess.
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