Yeh, I know I'm a bit late on this one and that some of you already have the patch. But I also know many of our Bananites play the game and probably aren't aware of the new patch.
This new patch is just like any other patch we've seen from GSC Game World: it fixes a multitude of bugs, improves the gameplay a little and makes your in-game experience, hopefully, more enjoyable. However, there's something very peculiar about this patch you will happy about - it won't break your saved games!
Definitely a must-download. As usual, I've uploaded the patch to our servers and you can grab it from the link below. Users owning the Steam version of the game have to download the patch through Steam. Oh, and the change log was a bit too lengthy...you can read the full change log here.
Saved games
1.5.04 saved games will be compatible with patch 1.5.05.
Game changes
- Fixed an error which prevented the guide from leading the player to the Cordon. This was caused by the fact that the autosave function failed to save all data, and once such a saved game was loaded, the game became impossible to complete. If this error occurred, it was necessary to restart the game from the beginning.
- Fixed a bug with secondary objectives (Deliver item), which caused the arrow to point to the wrong NPC after a save/load.
- Changed the reward for lowering the bridge in the Red Forest.
- Changed the reward for killing bandits at the Freedom base filling station.
Multiplayer
- Added ability to ban and kick players from the game using their GUID (serial number), in addition to name and IP.
- Fixed several errors in multiplayer chat, including the fact that the following letters could not be entered in some circumstances: A, Z, X, C, V.
- Fixed a large number of various errors which caused client and server crashes in the multiplayer.
- Added IP filter (for games in certain subnets).