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Submission Assessment
Maps > http://www.fpsbanana.com/maps/116269
Okay, this is just de_contra but you changed the bsp name, there is no difference whatsoever and you havn't even tried to credit the original authors of the work.

Just what are you doing?
Disapproved
Maps > http://www.fpsbanana.com/maps/115921
Very nice,

May I ask where you found the tree models?
Disapproved
Maps > http://www.fpsbanana.com/maps/114342
You used quite a bit of greyfrogs work, you should credit him in the authors. Also, you only need your name once, not 4 times :P
Disapproved
Prefabs > http://www.fpsbanana.com/prefabs/4164
I'm afraid you're not the author, Valve is.
Disapproved
Maps > http://www.fpsbanana.com/maps/113930
Beautiful. I'll have to squeeze this into my schedule and play it.
Approved
9.1/10
Maps > http://www.fpsbanana.com/maps/113787
I really like the structural style you've done here. The grid textures mixed with the slightly off-grid brushwork for the blocks is a nice change from the norm.

Also good to see something other than the generic red/blue or orange/grey to designate team sides for the map. Ladders stick out a bit though.

Normally I'd say an actual skybox texture matching the theme of the map would be better, but for this map because of the black floor tiles it seems like the natural choice...can't really explain why.

Wouldn't surprise me to see more maps mimicking your brush style in the near future.
Approved
9.3/10
Maps > http://www.fpsbanana.com/maps/113774
English only I'm afraid, you'll have to translate the notes.
Disapproved
Tutorials > http://www.fpsbanana.com/tuts/9134
<a href="URLTOIMAGE"><img src="URLOFIMAGE"></A>Use that code and you can embed your screenshots into the tutorial,

ex



Saves scrolling up/down every time it says refer to screenshot X.


As for the tutorial itself its good to have this topic covered in a bit more detail for mappers with some nice reference pictures to boot.
Approved
9.5/10
Maps > http://www.fpsbanana.com/maps/113063
Nice theme you have here, good use of fog to blend the map into the skybox. One major thing I noticed straight away was the absolute silence in the map, no wind, no ambiance, no water etc. It was just me and my footsteps.

A simple soundscape would do wonders on a map like this and doesn't even need to be complicated. As I said, a little bit of wind would be nice to hear.

I think you should probably add Valve to the authors list since you are using their buildings from the coastline levels in HL2. Might not want to rely too much on using valve content as its fairly recognizable and make people think about that game rather than CS:S and what their currently doing.

Some visual things I noticed while running around the map were:

Small glitch in one house by the fireplace, some brush overlap, easy fix.


I noticed on the one building with the destroyed wall section that the lighting wasn't right along the outside wall as there was some extra shadows from nothing. Took at look and its because you've left in all the sides of the displacements used to create the destroyed wall. You need to destroy them otherwise you get odd shadows like that. Nodraw doesn't do anything for displacements.


This is a bit of a big issue:

Those are the only areaportals in the entire map - two sheds.

Areaportals and areaportal_windows make huge performance boosts in maps like this, I'm pretty sure that the houses contained them in their original format but you've removed them when you made this one....

Using areaportals/windows for all exterior holes in the houses would make this map perform absolutely amazing as there is little detail when outdoors, its all just exterior faces of the buildings and fog. Not much else needs to be rendered; However, as it stands now most of the models etc within the homes are rendered at all times for the most part.

If you are going to make another version of this map I would seriously consider re-adding in the optimization it needs. You'll see just how much of a difference it can make.
Approved
8/10
Maps > http://www.fpsbanana.com/maps/113162
Someone stole the palm tree tops heh.
Approved
6.5/10
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