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LocutusH .
Time is the fire in wich we burn...
Ranked 1774th ( 5) with 1,003 points.

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Exit point: Maps > CS:S > Newest
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Biography
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ID: 72577
Joined: 3 years ago
Location: Unknown
Customization/Dev Skills: Coding/Scripting
Alignment: Lawful Good
Consoles Owned: ?
Games Played: CS:S, HL2, BF2
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FPS Hero: Gordon Freeman
Gamer Type: Regular
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Homepage: http://team.sg.hu
Server IP: 87.229.26.68:27015
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Assessments119
Posts107
Stamps35
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LocutusH .
Time is the fire in wich we burn... | Y2M
Posted 5 months ago
Ok, i am downloading from the link on your site :)

Will report back after we tested it.
- Time is the fire in wich we burn...
muldyer .
Bananite | Y2M
Posted 5 months ago
You can download de_rats_basement, Bugs are no more. Have fun :D
- Bananite
LocutusH .
Time is the fire in wich we burn... | Y2M
Posted 5 months ago
Well i dont understand the language of your site, but i will look for the map when its done :)
- Time is the fire in wich we burn...
muldyer .
Bananite | Y2M
Posted 5 months ago
Hi, i'm the creator of de_rats_basement.

I'm having some difficulties to includes the textures in th .bsp file, i will update the .zip very soon and there should be no problems anymore.

FPS banana is not a very practicle site to say these kind of information, so i invite you to go to my personal site http://skyle.free.fr and post your email on the forum or send me your email here, i will send you a message when it's ok to dl.

Sorry for the problems, and thanks again to play it.

See you soon, muldyer
- Bananite
Nexolate .
Your average Mapper | Y2M
Posted 7 months ago
I'm sorry you couldn't enjoy it, but the whole point of the map is pre-placed weapons. Buyzones are out of the question.

Also, it's not a Sniper Map, the ranges are basically fine for most guns. The only ones that struggle are the Shotguns and a couple of the SMGs.
- Your average Mapper
LocutusH .
Time is the fire in wich we burn... | Y2M
Posted 8 months ago
Did you see my previous post? That applies to you.

We test it. People are not interested in your technical ungebunge, they just see, if a map is good or not.

Its totally irrelevant what specialities do you know, or use to make a map, if its crap to play after all.

But if you are mapping for just yourself, go ahead...
- Time is the fire in wich we burn...
SIG ObSIDiaN .
Mapster | Y2M
Posted 8 months ago
Hey dood, do you know where the Hammer Editor is? Or could you tell me what an entity might be? Perhaps how to construct a 3D skybox with volumetric fog effects to help mask the vanishing models as you move away from them, in turn boosting the framerate? Or maybe how and when to use a HINT brush? Maybe you do know how to do all those things. Maybe you do have some ground to stand on after all...
- Mapster
LocutusH .
Time is the fire in wich we burn... | Y2M
Posted 1 year ago
Posted by Paul

U shouldnt dis peoples maps, when u havent contributed anything of your own to show YOUR skills.


I dont have to be shoemaker, to be able to judge about shoes.

And, i didnt write anything thats not true about those maps. Just how we found it during testing.
- Time is the fire in wich we burn...
.
Harvey Wallbanger | Y2M
Posted 1 year ago
U shouldnt dis peoples maps, when u havent contributed anything of your own to show YOUR skills.
LocutusH .
Time is the fire in wich we burn... | Y2M
Posted 1 year ago
Posted by boda

De_star_24spawn link here. I would be interested to see how it works out for you

http://www.mediafire.com/?fzzlwny2ycc


Thx, we will test it this weekend, and i will give you feedback as soon as possible.
- Time is the fire in wich we burn...
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