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[Jolt]MadMax .
King Coder xD
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Exit point: Prefabs > Newest
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ID: 428280
Joined: 4 months ago
Location: UK
Customization/Dev Skills: Coding/Scripting, Mapping, Web Development, Server Administration
Alignment: True Neutral
Consoles Owned: Xbox
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Gamer Type: Hardcore
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Homepage: http://www.madmaxs.co.uk
Server IP: 69.13.214.143:27015
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[Jolt]MadMax .
King Coder xD | Y2M
Posted 21 days ago
It all depends on what you want to activate.
if the special affects tie in with the capture then yea , if you can give me an example then i can get a better idea on how to do it :)
- King Coder xD
A Clever Bullet .
Expensive water fixes all ugly maps! | Y2M
Posted 25 days ago
Hey, i have a question about hunted maps, as i am making one of my own. is it safe to use the outputs of the capture point to activate stuff (special effects) or would those get diabled in the mod?
- Expensive water fixes all ugly maps!
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