Block H is an interactive installation made up of two parts. It gets it name from The Maze/ Long Kesh prison and H-Blocks that held paramilitary prisoners up until recent times. The housing estate (Block H) featured in the exterior section has a similar sense of confinement. This (cs) game world simulates the outside environmental influences of Northern Ireland such as sectarian murals, while the sound reactive television in the installation interior considers people's relationship with the media and its icons.
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