THE GAME CUSTOMIZATION NETWORK: FPSB | RTSB | RPGB |
SUBSCRIBE
 
 






Map Details
Release: Final
Version: Final
Filesize: 15 mb
Players: 32
Theme: Not Specified
Time of Day: Day/Light
Season: Summer
Weather: Clear
Textures: Custom
Meshes: Custom
Map Size: Medium
Environment: Indoors, Outdoors
Effects: Cell Shading
Misc. Features: Ambient Sounds, Easter Egg/Secret Area, Skybox
Weapons: Grav Guns, Melee, OSIPRs, Crossbows, Mines, Grenades, Magnums, SLAMs
Devnotes
Hammer/photo shop
dm_attack_house_tsgk
Custom house map
Added by...
Key Authors
gtamike_TSGK - Designer/Maker
Category: HL2DM > Deathmatch
Tags: dm_attack_house_tsgk, dm_attack_house_tsgk_rc2, tsgk, fast gamplay, gtamike_tsgk, www.gtamikes-maps.piczo.com, easter eggs/secrets, dm_attack_house
Added 7 months ago - last modified 4 months ago
821 views, 290 downloads, 5 comments, 1 favorite
Author's Readme/Notes:

Name: dm_attack_house_tsgk (Last Version)

Autor: gtamike_TSGK

Let me know what you think of the map feedback will be nice.

About

The map is a normal looking house map.

You can choose to fight on the ground outside and inside of the house. You can also use some of the house roofs to get around. The gameplay is fast and you can’t get lost if you tried. The house is a very good size for 1 VS 1 or even a team match (theres 32 well placed player spawns).

There’s many escape routes in the map doors, vents, windows and teleporters. The weapon and items layout is well balanced so the players has to move round to collect them instead of staying in one area.

There are 3 traps in the map one is in the super charger room (a spike trap) and the other is a pool trap, the 3rd trap you can find. The traps are for greedy players that like to always have max suit, looking at the trap will make them think twice about going in.

The lighting map took along time to get just right. Most of the textures and models are custom. Some of the hl2 textures (like plaster) I have improved with grain detail like used in ep2, also a nice render on wood floor, tiles and white wall.

There are some other small details in the map like playable radio, moving fish, swimming pool, toilet flush etc... that gives a nice house fill to the map. There are also some small easter eggs/secrets in the map, again does not change gameplay but giving the player a house fill and more fun to the map.

Thanks to map beta testers, Balle_TSGK, StonedCabbage_TSGK, Shimmy_TSGK and Osiris_TSGK.

SITE: http://gtamikes-maps.piczo.com/dm_attack_house_tsgk

Heres the pictures of the higher roof areas allowed on.

http://i631.photobucket.com/albums/uu35/gtamike_TSGK/dm_attack_house_tsgk_rc20027.jpg

http://i631.photobucket.com/albums/uu35/gtamike_TSGK/dm_attack_house_tsgk_rc20026.jpg

http://i631.photobucket.com/albums/uu35/gtamike_TSGK/dm_attack_house_tsgk_rc20024.jpg

http://i631.photobucket.com/albums/uu35/gtamike_TSGK/dm_attack_house_tsgk_rc20023.jpg

Enjoy
DOWNLOAD
(15 mb)
Feedback
7 months ago
gtamike




.:EDIT:. 26 September 2009

Youtube Videos

Title: dm_attack_house_tsgk Up stairs short cuts/HINT
http://www.youtube.com/watch?v=iLT2l0bk-nI&fmt=22

Title: dm_attack_house_tsgk (Final Traps)
http://www.youtube.com/watch?v=ovfr4ZMzEiQ&fmt=22

Enjoy the map guys
------------------------------------------------


Pros: I like the custom props and textures, and the house idea is great
Cons: player clip keeping me from getting on the very top of the house
Improvements: wish some of the static props inside of the house were physics
Notes: very nice map, this is definitely going on my server
68.232.166.207

and is the house modeled off a real house?


It's a made up house, some parts are based on my other house map. "dm_combat_house_tsgk"

http://gtamikes-maps.piczo.com/dm_combat_house_tsgk

---------------------------------------------------------

dm_attack_house_tsgk is out (Last version)

Final Map Update List

Removed Window in garage (This improves navigation in that area)
Improved Valve carpet textures (more detail)
Added very useful Poster in Radio room
Added physic model blinds (move when shot)
Added custom blue ring teleport effect (basement)
Added extra start sound for spike trap
Added extra start sound for hev shock trap
Added sprites on GTA pool trap button (to help show button)
Added another vent near basement stairs
Added a 2nd button for the spike trap (in box area/help text)
Added a sound for vending machine
Added a sound for garage teleport (with spark effects)
Added a sound for teleport by pool
Added HP on basement stairs
Added light near jacuzzi (many use to be jumping on to get to above vent)
Added tap in large hot tub
Added small help/hint text on walls e.g. combat box area etc (requested)
Added support brush detail to side of house (use as cover)
Added sparks to broken TV in kitchen
New prop in radio room
Moved the 2 wood boxs outside by pool
Box in wood area can be moved by pressing the use button (hint text available)
Other tweaks have been made to gameplay.

Have Fun

GTA
7 months ago
are_you_aware



Pros: I like the custom props and textures, and the house idea is great
Cons: player clip keeping me from getting on the very top of the house
Improvements: wish some of the static props inside of the house were physics
Notes: very nice map, this is definitely going on my server
68.232.166.207

and is the house modeled off a real house?

Bananite
7 months ago
gtamike



Posted by Tidux15

Nice map, but you should make more like crates and more vegetation outside.

or it will be simple to kill.


Edit: Btw which gamemodes did you build with?

Hl2DM
Hl2
Hl2 Ep1
Hl2 Ep2
Css: Source?

Reply to me please.


Thanks, the models are from hl2dm and flowers etc from CSS Source, cause there's not really any flowers in hl2/hl2dm. I would add more vegetation but I need the frame rate to be high for a fast paced game.

GTA
7 months ago
Tidux15



Nice map, buy you should make more like crates and more vegetation outside.

or it will be simple to kill.


Edit: Btw which gamemodes did you build with?

Hl2DM
Hl2
Hl2 Ep1
Hl2 Ep2
Css: Source?

Reply to me please.

Fragstealer!
Add Feedback
Please provide constructive feedback and adhere to FPSB's Posting Rules. The submitter also provided the following feedback instructions:
No feedback about highest roofs/contest
You cannot post yet! Get involved on FPSB by posting your thoughts. Give authors your feedback to help them develop. To post in this submission register or login
Assessment
You cannot assess yet! Moderating FPSB is in your hands - when you assess a submission your vote determines its success or failure. To vote on this submission register or login
User Rating [+]
9.1/10
bScore
9.08/10
Stamps
This Map in a nutshell...
You cannot stamp yet! Stamps let you apply characteristics to submissions to help others understand them. To stamp this submission register or login.
No stamps recorded
Added by...
gtamike
OFFLINE
GTA

Drudge
404 points

No EF
0 exemplary posts

Veteran
Joined 21 Jun 2007

Member
Vote for Studio
Like this Map? Vote gtamike for one or more monthly awards.
You must login or register to access this module!