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Development Info
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I used Hammer and Photoshop. Thanks to sonance for the map this is based off of, cp_orange_bunker.
cp_bunker_v1
Added by...
Key Authors
HeartFlame - Mapper
Original Authors
sonance - cp_orange_bunker
EDIT2: v1.2: fixed a spawn issue, added a minimap in the spawn, added an extra tunnel from the spawn to the trenches, a few walls and a pillar, and added an odd looking statue.

EDIT: The map has been fixed as of April 5th, 2009. If you see anything that I might have overlooked, please let me know. I also added a small sniping spot.

This is a map I made based off of this map here: http://www.fpsbanana.com/maps/46914
338 views, 69 downloads, 8 posts, 0 favs, 9.7/10, 2 votes
Added 1 year ago - last modified 1 year ago
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Posted 1 year ago
Posted by {{B}

You gotta be fucking kidding me.
I have been working on a map called ctf_bunker. Shit. I hate you. (jk) oh well. Im keeping the map name

>:3
Is it based off of the same map mine was?

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Posted 1 year ago
You gotta be fucking kidding me.
I have been working on a map called ctf_bunker. Shit. I hate you. (jk) oh well. Im keeping the map name

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Posted 1 year ago
Posted by af.roi.lee

Good job, look's fun to play.

Thank you :D

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Posted 1 year ago
Good job, look's fun to play.

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Posted 1 year ago
Posted by Apothεm

Pros: It appeared perfectly balanced during my walk-through of it. The dynamic lighting during dusk looks absolutely amazing. The use of custom textures and tunnel elements really hits home.
Cons: New players will easily get lost.
Improvements: Possibly vary the textures a little more.
Notes: Very nicely done, Chris.

Thanks :D

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Posted 1 year ago
Pros: It appeared perfectly balanced during my walk-through of it. The dynamic lighting during dusk looks absolutely amazing. The use of custom textures and tunnel elements really hits home.
Cons: New players will easily get lost.
Improvements: Possibly vary the textures a little more.
Notes: Very nicely done, Chris.

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9.7/10
bScore
9.70/10
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PhaserRave
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