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Map Details
Release: Final
Version: 1.0
Filesize: 6 mb
Players: 64
Theme: Not Specified
Time of Day: Twilight/Dull
Season: Not Specified
Textures: Not Specified
Meshes: Standard
Map Size: Medium
Environment: Indoors, Outdoors
Effects: None/Not Specified
Misc. Features: Ambient Sounds, Easter Egg/Secret Area, Nav File, Skybox
Weapons: Knives, Pistols, Shotguns, SMGs, Rifles, Sniper Rifles, Machine Guns, Grenades
DevNotes
No details were entered
cs_smokecity
Added by...
Key Authors
coconut
Category: CS:S > Hostage Rescue
Tags: cs, smoke, city
Added 9 months ago - last modified 9 months ago
2,335 views, 605 downloads (Stats)
Author's Readme/Notes:
Smokecity. Hostage Rescue.

A map by CoCoNUT www.coconut.de.tc
Textures and models by Valve
Textures by CoCoNUT

Background:
Theres smoke, theres fire. The city is burning!
During heavy combat several smugglers were
located in an old factory with radioactive
materials. Now these smugglers took some
hostages. Hurry, the helicopter is already
waiting to rescue them!


Terrorists: Defeat the Counter-Terrorists!
Counter-Terrorists: Rescue all hostages.
DOWNLOAD
(6 mb)
Feedback
9 months ago
baldursnet



This is the final version. Thanks for all the very good feedback! With your tips I improved the map much more. I hope you enjoy playing it.


aka CoCoNUT ;-)
9 months ago



Pros: It looks to good for a beta release:P
Everything looks fine!
Cons: I'll Test It...but i doubt that i'll find some!
Improvements: Effect will be great like HDR volumetric fog maybe...
Notes: Look for other great maps 2 see what features are in...and add them on this map!
Hope the final release will be greater then this one!


Let The Hunt Begin
9 months ago
VULGAR



Not bad, I'll put it on and test..

dophightimes.com 76.74.153.210
9 months ago
Intelevend



Pros: Overall its a very well designed map. You get the real feeling that you are in a burning/destroyed city. The 3d skybox is very well done, kinda gives it a bloc feeling from CoD4.
Cons: Not that many cons really. Main thing is geometry, Everything looks very square. If a building where to have been blown up (like in screenshot 1) The breaks and cracks in the wall would not be as perfect as the are now. Try using the vertex manipulation tool to get a better break effect.
Improvements: Improve on the broken building so it does not look so planned. Also there are a few areas in the map that are too empty, on the floor and ceiling (e.i. Screenshot 2)
Notes: Nice job overall.


Buy me ripe! paying 4k PM ME!!!
9 months ago



Pros: looks great :O
Cons: nope
Improvements: nope :P
Notes: im giving this a 10 because i blieve an 8 is to low , so im bringing it up to a 9 :P .. cridicts are so hard on normal maps :P if this was a hosties map lol you would have like a 1000 :P


wrar :P
9 months ago



Very nice, good brushwork. looks like it took a little while to make.


Put up or shut up
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Assessment
Critic Rating [+]
9/10
User Rating [+]
9.6/10
bScore
9.31/10
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Added by...
baldursnet
OFFLINE
aka CoCoNUT ;-)
Ranked 1045th with 2,213 points. 2 points behind mapper|Hetman

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Peasant
2,214 points

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0 exemplary posts

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Joined 8 Nov 2005

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