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zm_lostintentions_b4
Added by...
PzK
Author(s): PzK
Category: ZM > ?
Tags: lostintentions, zm_lostintentions, lost intentions, sewers, zombie master, zombies
Author's Readme/Notes

'After the combine artillery attack on Ravenholm, some citizens choose to escape the town through its sewers. However it is unknown to them that they are going from one hell, straight into another. Their only hope of survival, is to fight off the blood thirsty zombies and make it to a military blockade that lies ahead.'

Objectives

1) Press switch to open sewer doors

2) Retrieve 2 gas cannisters and 1 battery and place them next to the generator to open the doors

3) Defend the military barricade for 3 minutes


Changelog for Beta 4:
-Added HDR
-More performance issues fixed
-Added more detail and zombie master character + ship in final
-Removed door out of sewers
-Added Environment Light
-Sewers spawn limited zombies
-Reduced time sewer door to open
-Fixed MAJOR exploit where the zombie master could spam the door and stop survivors getting out.
-Added button which will 'remove' zombies that block that door incase survivors are late
-Traps now hurt less, example the shed trap shouldnt kill you in 1 hit.
-Decals are now placed (0,1,2) where to put your battery and 2 gas cannisters.
-Sewers gets gased to kill AFK is now more delayed than before. (2 minutes)
-Brought back expensive water to replace the BETA 3 water.
-Reduced cost and added time limit on turn off lights at barricade.
-Added player clips where exploits were known.
-Retextured Stairs
-Added explosion traps in final
-Removed 2 Dynamic Lights to improve performance
-Changed and added lighting in sewers
Added: 2 months agoModified: 2 months ago
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Details
The nuts and bolts.
Release: Beta
Version: 1.0
Filesize: 5 mb
Players: 20
Time of Day: Night
Weapons on map: Mac10, Pistol, Shotgun, Rifle
Contains traps?: Yes
Map type: Objectives
Added by...
PzK .
Bananite
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