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Map Details
Release: Final
Version: 1.0
Filesize: 10 mb
Players: Not Specified
Theme: Not Specified
Time of Day: Not Specified
Season: Not Specified
Weather: Other/Not Specified
Textures: Not Specified
Meshes: Not Specified
Map Size: Not Specified
Environment: Indoors
Effects: High Dynamic Range(HDR)
Misc. Features: Ambient Sounds
Classes: None/Not Specified
Devnotes
No details were entered
pl_dbheights
Added by...
Category: TF2 > Payload
Tags: payload, dustbowl, best, awesome, team, fortress, 2, goldrush, gravelpit, bomb, favorite, map, beer, rating, beercasters, funny, humor
Added 1 year ago - last modified 6 months ago
10,059 views, 3,245 downloads, 27 comments, 0 favorites
Author's Readme/Notes:

There's a new version of this map up now. Please don't look for it unless you really liked this map (which a lot of people do) but, I'm really just saving you the time, just leave the bad comments here. Thanks-

New Version Called:
pl_dbheights_b2

Please check out http://tf2pro.com


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(10 mb)
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8 months ago
Apom



Design: The track doesn't follow the traditional CP locations so it makes players lose their automatisms, which isn't good. Also adapting a CP map to PL is probably a bad idea because they really don't have the same structure.
Gameplay: Much too spammy, final points on each stage are impossible to take, and lack of elevated side paths makes for very uninteresting gameplay.
Looks: The track looks a bit out of place sometimes, and the custom-built areas clearly aren't to the detail level of the rest, but overall it still looks like Dustbowl.

Bananite
1 year ago
p0sitive+



Arthurp and Anonymous, you're dumb.

Breathe deep in the blue. Relax.
1 year ago
Arthurp



Posted by hey you

Posted by Arthurp

i gave that a bad rating too for design and looks cause there not yours.


Thanks captain obvious! (my thumbs up goes in your face)


well why did you put disign up there if its not yours? and looks, cause thats thick.

farly new to mapping
1 year ago
hey you



Posted by Arthurp

i gave that a bad rating too for design and looks cause there not yours.


Thanks captain obvious! (my thumbs up goes in your face)

DVDA
1 year ago
Arthurp



Not as good as pl dustbowl, and i gave that a bad rating too for design and looks cause there not yours.

farly new to mapping
1 year ago
willazord



An absolutely brilliant map... we played it in a pug today, and it was the most entertaining map i have played yet.... the only negative things are that the time limit can be a bit restricting, but this is not a big deal.....

Bananite
1 year ago
hey you



Posted by Anonymous

Pros: It's a new level of fun on Dustbowl
Cons: Badly implemented
Improvements: Keep it more like dustbowl instead of radical changes that don't benefit the gameplay.


You might like pl_dustbowl a little better then, give it a try.

DVDA
1 year ago
Anonymous
Pros: It's a new level of fun on Dustbowl
Cons: Badly implemented
Improvements: Keep it more like dustbowl instead of radical changes that don't benefit the gameplay.

?
1 year ago
hey you



Posted by crazychicken

The time limit is totally screwed, there is nothing like enough time to win as blue, stage2 is a joke, its hard enough to get it all the way to the first cp especially with all the stupid new routes added that make it stupidly hard to hold that area sa red and make attacking a lot easier for blue.

Plus moving the cart up to cp2 is insanely difficult and it never happens because of timelimit. Nice work but still needs some redesign and better timelimits, removed from cycle just for that reason


I agree with you, I'm thinking of modifying this one more time...

One thing (A little mind snack for you):
Think about Goldrush, how many times do you capture the second point on stage 2 or even see the stage 3. Is this the map or is it payload? (seems similar to my map, doesn't it?)

DVDA
1 year ago
crazychicken



The time limit is totally screwed, there is nothing like enough time to win as blue, stage2 is a joke, its hard enough to get it all the way to the first cp especially with all the stupid new routes added that make it stupidly hard to hold that area sa red and make attacking a lot easier for blue.

Plus moving the cart up to cp2 is insanely difficult and it never happens because of timelimit. Nice work but still needs some redesign and better timelimits, removed from cycle just for that reason


(O>)
25 records
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Critic Rating [+]
7.6/10
User Rating [+]
7/10
bScore
7.77/10
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Added by...
hey you
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DVDA

Drudge
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Graduate
Joined 13 Apr 2008

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