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Map Details Release: Beta Version: 1.0 Filesize: 3 mb Players: 64 Gameplay: Barricading, Camping, Escape Remake: No VRAD: Full - Dawn VVIS: Fast Map Size: Big Frames Per Second: 80-120 Cubemaps compiled?: Yes Map complete?: Yes Devnotes No details were entered |
ze_tv_station_v2Escape from the cities into the bunker of the tv_station and wait for the army to blow the whole city up!
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| Category: CS:S ZM > Zombie Escape |
| Tags: ze, tv, station, ze_tv_station, ze_tv_station_v2, westsid3r, westsider, xensey, snowy, i3d, zombieescape, zombie, escape, barricading, bunke |
| Added 1 year ago - last modified 1 year ago |
| 3,465 views, 1,269 downloads, 16 comments, 0 favorites |
Author's Readme/Notes:
ZE_TV_STATION_V2
New in v2:
*Separated room 3, can enter by a "secret" way.
*Another moving car in second city.
*Added stone wall after you climb down bunker door. Just destroy
*Balanced boats with the trucks. Boat 1 now leaves after 5 seconds instead of 10, and boat 2 after 10 instead of 20.
*Faster way to boat 1, now you can climb over the fences
*More small upgrades
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Map made by: Westsid3r
Ideas by: Snowy
STORY:
An expierement in a city didn't work out very well.
It's is now infected by zombies.
The US goverment isn't happy with that and is 1 phonecall away of sending the US army.
Your mission as human is to escape from the abandoned city and get to the tv station. There, you call the US army and hide yourself with your teammates in the bunker and wait there while the army is bombing the city
Features:
- 64 Spawnplaces
- 2 Escape Trucks
- 2 Escape Boats
- 2 Working Radio's
- Secrets
- Moving Truck
Credits:
Snowy ( ideas )
Westsider ( mapper )
Xensey ( bridge )
Gargantua ( feedback )
i3D.net ( support )
Deeway (uploading the map to i3d servers) |
DOWNLOAD  (3 mb) |
 Add Feedback Please provide constructive feedback and adhere to FPSB's Posting Rules. The submitter also provided the following feedback instructions:Post some feedback ^^. If there are any bugs or errors, I will make a v3 You cannot post yet! Get involved on FPSB by posting your thoughts. Give authors your feedback to help them develop. To post in this submission register or login |
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