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Map Details Release: Final Version: Final Filesize: 4 mb Players: 16 Theme: Not Specified Time of Day: Night/Dark Season: Not Specified Textures: Custom Meshes: Not Specified Map Size: Medium Environment: Indoors, Outdoors Effects: None/Not Specified Misc. Features: Ambient Sounds, Skybox Weapons: Grav Guns, Melee, Crossbows, Grenades, Magnums, SLAMs |
dm_lost_base_bcc_finalThe map is set in space and has a very alien look to it.
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| Category: HL2DM > Deathmatch |
| Tags: space base, lost base, bace, dm_lost_base, dm_lost_base_b4, dm_lost_base_b5, gtamike, gtamike_tsgk, space map, hl2dm, half life 2 deathmatch |
| Added 1 year ago - last modified 10 months ago |
| 1,702 views, 258 downloads, 12 comments, 1 favorite |
Author's Readme/Notes:
Dm_lost_base_b5 is now out
The map is set in space and has a very alien look to it.
The map provides alot of cover so players can survive if they choose to take cover.
There's a combine shield all around the base to keep the player from falling into space.
The weapon layout has been well thought about and the gameplay is fast.
About the base Trap
If someone is in the super changer room press the button and a glass door will come up stopping the person from getting out from trap. Then 3 combine guns will shoot the person at the same time for some time, after the guns have stopped shooting they will spark and make a shuting down sound. If the person is still alive the floor will come anyway and the person will fall into a spike pit. After the person has died from the spike pit the floor will go back as it was also the glass door, then the trap will be ready for it's next victim.
Thanks to the map testers
StonedCabbage_TSGK and Borg_TSGK
Fill free to give any feedback
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.:EDIT:.
Here's a ART picture from lost_base before I made it in hammer.
My friend wanted his drawing to be part of the map.
http://img102.imageshack.us/img102/8214/lostbaseartp1ci7.jpg
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Check out my map site
www.gtamikes-maps.piczo.com
Also
dm_combat_house_tsgk
www.fpsbanana.com/maps/53855
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dm_lost_base_b5 is out
Here's the Update List for the new version, theres some pictures to show some of the updates also.
The saw blades don't get stuck in the shield walls now
http://img511.imageshack.us/img511/7977/sawbladeswn6.jpg
Lighting has improved on the main outside
added pipes in the ground with a grate for the floor
http://img84.imageshack.us/img84/9093/pipesandgratefloorxq0.jpg
added a small platform to jump on
http://img371.imageshack.us/img371/4913/smallplatformtojumponya0.jpg
added some text enables when you get killed by the trap spikes
added some changes to the map structure
http://img387.imageshack.us/img387/1944/structure1fu5.jpg
http://img511.imageshack.us/img511/9642/structure2oc3.jpg
http://img511.imageshack.us/img511/204/structure3eu6.jpg
http://img375.imageshack.us/img375/8592/newwindowek2.jpg
I've been working with the map Vis, now the fps has improved for the map
The main foor texture has been updated with some detail (You will only see the change in you have render on high in video options)
http://img300.imageshack.us/img300/8131/mainfoortexturelo4.jpg
3 new textures (For the pipes, grate, and the trap pit walls/pipe pit walls)
http://img511.imageshack.us/img511/6546/traptexturehr6.jpg
added other things like more blood, sparks etc and also gameplay tweaks
http://img171.imageshack.us/img171/3722/bloodrp4.jpg
Have Fun
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