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A medium-large CTF map from QWTF designed with competitive gameplay in mind.
| Author(s): Vilepickle |
| Category: TF2 > CTF |
| Tags: ctf_impact2, impact, qwtf, [wm]kordos |
Author's Readme/Notes
Impact - ctf_impact2
=========================
MAP INFORMATION-
Title: ctf_impact2
Version: FINAL 2.0
Filename: ctf_impact2.bsp
Created By: David Lohmeyer - REV6|VilePickle
Author Email: vilepickle@gmail.com
Type: CTF
Web: http://www.vilepickle.com
Compile Date: 2/11/2008
Development Cycle: Beta 1 -> Beta 2 -> Beta 3 -> Beta 4 -> CEVO Contest -> Final 1.0 -> Final 2.0
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FINAL 2.0 "The match feedback version" CHANGES:
-Another exit has been added to the side of both resupply rooms to prevent spawn camping.
-The glass has been reworked so players cannot get unlucky and be stuck in it when it returns. It now has a door that closes initially and then the invisible section pushes players up above the glass location and then spawns the glass. Before, players would get stuck in the invisible section that pushed them up when IT spawned, but the new door that closes when it comes back will prevent this.
-A 10 second warning now appears before the glass returns.
-Various misaligned textures and brushes have been fixed.
-The elevators in the ramproom now span the whole width of their location and you can't get stuck below them anymore.
-Respawn doors no longer fade out far away with DirectX 7.
-The sniper deck is slightly higher to prevent a bug where a player could get stuck in the ceiling.
-Clipping issues around the base have been fixed.
-Turned off forcible fade on props that players could hide behind on the roof.
-Engineers can no longer build directly outside of a respawn door.
-Respawn doors open slightly faster.
-Some detail props along walls have been made nonsolid
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DEVELOPMENT:
Program: Hammer
Known Bugs: None
HDR: Yes
Compile PC: Core 2 Duo 6400, 2GB RAM
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THANKS TO:
Original Design: [WM]Kordos, 1998
Textures: Team Fortress 2
Playtesters: REV6, BB, Foom, -X-
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©2008 David Lohmeyer.
All Rights Reserved
Team Fortress 2 is a registered trademark of Valve Software. |
| Added: 1 month ago | Modified: 11 days ago |
DOWNLOAD  (7 mb) |
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The nuts and bolts. Release: Final Version: 2.0 Filesize: 7 mb Players: Not Specified Time of Day: Day/Light Textures: Standard Meshes: Standard Environment: Indoors, Outdoors Map Size: Large Effects: High Dynamic Range(HDR), Color Correction Classes Available: All Want more? Find related maps. |
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