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cp_fastlane_b1
CP_FASTLANE by Arttu "skdr" Mäki
Added by...
Author(s): Arttu "skdr" Mäki
Category: TF2 > CP
Tags: fastlane, desert, beta, wood, metal
Author's Readme/Notes

FASTLANE BETA 1

Level Design:
- Arttu "skdr" Mäki / www.3decade.com



Added: 1 month agoModified: 1 month ago
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(13 mb)
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Feedback (8)
AI|Chicky .
www.clan-ai.com | Y2M
Posted 1 month ago
Pros: Nice looking map. Reminds me of gravelpit in a lot of places.
Cons: There's nothing that really stands out about this map compared to other cp maps with the 5 points.
Improvements: I think this map might make a good ES map.... just a thought. ;) It would certainly get a TON of play time as ES. (cough... see es_mining)
Notes: I'll give it a try with my server, but these types of maps typically aren't a huge hit.
lvlorpheus .
Bananite | Y2M
Posted 1 month ago
Pros: Excellent map
Cons: Few floating decorations, but nothing that really affects the gameplay.
Paria .
Bananite | Y2M
Posted 1 month ago
There a couple of things that definitely need fixing visually,

theres quite a few props that arent placed on the ground - near the mid cp they are some small rocks off the ground , some of the electrical boxes arent reaching the floor, the wire fence that is placed inside the wooden panels stick out through parts of the wood, the displacements in the middle do not meet - u can actally see out the skybox if u crouch down near the concrete, and some of the wooden struts flicker in the roofs - overlapping brushes/props. the skybox looks a little strange at certain angles especially if you rocket jump and catch a glimpse of whats outside - some areas it looks believeable because their are wooden supports that run down the sides - in other area the building is supsended in mid-air, and the really thing corridor that over looks the mid cp - those doorways feel really cramped.

all minor points - the map looks great but these were a few niggles i found after a run round it.

All in all it looks greats, havent had a chance to test it on a full server though :)
- Bananite
Sprytone .
sss | Y2M
Posted 1 month ago
Really good look and pathing, i like it ;p
Snipergen .
Bananite | Y2M
Posted 1 month ago
Hey man, grats on your new map. Have a 10
- Bananite
weboide .
Just lay your weapons down and walk away | Y2M
Posted 1 month ago
Very good map, i've just tried it. works perfectly, nice FPS with HDR enabled (even more than official maps). It's very TF2-style. Great ambient light.
Some bad points : some lamps, wood boards, roofs, or props over some doors need playerclipping, i would have being camped by someone who's on top of the door and can't be reached.
There are lots of ways/paths to go to capture points, good thing, but could be a bad thing (no real chokepoint)...
skybox is a little simple.
Otherwise, really good job!
- Just lay your weapons down and walk away
weboide .
Just lay your weapons down and walk away | Y2M
Posted 1 month ago
This looks amazing! but I still feel like it's missing some description...
- Just lay your weapons down and walk away
.
It's called feedback for a reason. | Y2M
Posted 1 month ago
Wow...Wow...Wow.. This.. looks like.. dustbowl and badlands.. Are you sure u didnt steal this map from Valve? ^^ Because it looks so good damn nice. Very well done!
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Details
The nuts and bolts.
Release: Beta
Version: 1.0
Filesize: 13 mb
Players: 32
Time of Day: Day/Light
Textures: Standard
Meshes: Standard
Environment: Indoors, Outdoors
Map Size: Medium
Effects: High Dynamic Range(HDR), Color Correction
Classes Available: All
Added by...
skdr .
Bananite
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Assessment
The community's verdict.
Critic Rating [+]
8/10
User Rating [+]
9.7/10
VWAR Rating
9.69/10
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Stamps
This map in a nutshell...
Creative & Original
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