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billiards_b3
A new look on the popular sport maps... Billiards! Hit your team's colored balls into the pockets before the other team does.
Added by...
Big Lou
Author(s): Big Lou
Category: TF2 > ?
Tags: billiards, tf2, sports, pool
Author's Readme/Notes

Billiards Beta 3

This is the third public beta of Billiards, the new sports map for Team Fortress 2! It's a new twist on team ball-oriented game play. This is an actual game of billiards. Each team must shoot, hit, or blast their color's balls into the pockets before the other team does the same. Don't fall into the pockets! Also, be cautious of the 8-ball... it looks a bit menacing...

__________________________________________________________


NEW In Beta 3!
Change Log:

- Sniper rifle disabled for balance.
- Sudden death kills scoring entities to avoid a team win during sudden death.
- Spawn rooms entities have been added to allow for instant class switching.
- Spawn room glass separation fixed to prevent pipe bombs from passing under.
- Missing texture on beer poster has been added.
- Glass floor of spawn room is destroyed for the losing team at the end of each round.
- Textures of light fixture are self illuminated and lights have been added inside.
- Glass texture of spawn room floors now visible from table top.
- Light props inside light fixture have been changed.
- Observational cameras have been added for team spectate and death. (Including a view of the ball scoring room)


Beta 2 Change Log:

- 3D Skybox added (A game room in a house).
- Billiard balls are now heavier and are easier to direct.
- Custom textures added now make the entire map prettier.
- Spawn rooms added above the map (Inside the billiard light fixture).
- Health packs added behind all pockets.
- Ammo boxes added throughout the table surface.
- Spawn times raised to 3 seconds.
- Written instructions added at beginning of rounds.
- Win cap added so map doesn't go on forever (10 wins max).

Future Changes:

- Replace light fixture with custom prop model to speed up the map. (Thanks to Fade)

__________________________________________________________


I would like to thank a few people for without whom this map would never happen.

Thanks to Hsnopi for helping me turn this into a generic CP map into an actual billiard game!
Thanks to Fishy for help with troubleshooting PakRat!
Thanks to Bud Doug Lee for getting me in the right direction for the scoring mechanism!
Thanks to Milky for helping me get started in mapping!
Thanks to EVERYONE who has helped test, give suggestions, and critique the map from
TeamFortress2Fort.com and elsewhere!

-Big Lou
Added: 5 months agoModified: 5 months ago
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Feedback (7)
Big Lou .
BananiteY2M
Posted 5 months ago
There is a new version out, including a fix to finally get rid of the sniper rifle!

Check it out here:

http://www.fpsbanana.com/maps/51437
- Bananite
Big Lou .
BananiteY2M
Posted 5 months ago
I see that. I must have accidentally deleted the trigger. I will update this with Beta 4.
- Bananite
xgloryx .
So it goes.Y2M
Posted 5 months ago
Posted by Big Lou

Ha, well, the sniper rifle is disabled so I guess we don't need to worry about that any more.

Hm, yeah I see that in the changelog now, but it apparently didn't work ):
- So it goes.
SupraNerd .
BananiteY2M
Posted 5 months ago
Sniper rifle isn't disabled, fix it :P
- Bananite
Big Lou .
BananiteY2M
Posted 5 months ago
Ha, well, the sniper rifle is disabled so I guess we don't need to worry about that any more.
- Bananite
xgloryx .
So it goes.Y2M
Posted 5 months ago
Pros: wonderful improvements over the last one i played (b1). the balls are much easier to control and game play is really fun.
Cons: Still a sniper heaven. Not that there is much that can be done about this, just the nature of the map I suppose.
Improvements: I love the 3-D skybox but it would be even better if it had a little more detail to make it more rats-like. Maybe a couch and TV in the corner or something like that. Not a big deal by any means though (:
- So it goes.
Big Lou .
BananiteY2M
Posted 5 months ago
The screen shots are from Beta 2. There isn't much visual difference except the light fixture is much brighter.
- Bananite
Add Feedback
Feedback Instructions:
Please let me know what you think about this map! I took a chance at something unique, and so far I feel everyone has fun on it. Let me know if there are things I could tweak!

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Details
The nuts and bolts.
Release: Beta
Version: 3.0
Filesize: 2 mb
Players: 32
Time of Day: Twilight/Dull
Textures: Custom
Meshes: Standard
Environment: Indoors
Map Size: Large
Effects: High Dynamic Range(HDR)
Classes Available: All
Added by...
Big Lou .
Bananite
Ranked 3902nd ( 8) with 356 points.

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