Search
Username:
Password:

Register or Reset Password

SUBMISSIONS





FPSB.com TF2 Servers
Killer Wombat TF2
Rabid Wombat TF2
Fairy Wombat TF2
Custom Wombat TF2
Search Maps:           Advanced
 
 
 
 
 
cp_roswell
Red must defend their crashed "weather balloon" from Blue.
Added by...
Author(s): Mark 'Shmitz' Major
Category: TF2 > CP
Tags: team fortress, tf2, capture point, roswell, aliens, ufo, attack/defend
Author's Readme/Notes

CP_ROSWELL
(cp_roswell)

Gametype: Control Points (gravelpit-style)
Author: Mark "Shmitz" Major
E-mail: shmitz@gmail.com
Version: 1.0.0

Other credits:
Buddikaman (Scott Petty), who did the majority of the work in creating the bus model.

Notes:
The elite Blue branch of the US military has been sent to "recover" an "experimental weather balloon" from a ranch in Roswell, New Mexico. Red "workers" must defend their territory long enough for reinforcements to arrive.


___________________________________
Revision History

FinAL
* Added a little bit more detail to the driveway.
* Added a couple more signs by point C.
* "Broke" the bannister in the house so it shouldn't block sentry fire as much.
* Fixed the problem with the upstairs exit for red spawn sometimes showing the sky.
* Red engineers can no longer build in the upstairs area of the barn.
* Lowered the ground outside the main red spawn door so that it should be more friendly to teleporters.


BETA 3
* Added sounds.
* Added more detail to inside of house.
* Added a couple more signs to direct players.
* Added more ammo packs, both for engineers and to help counter the soldier/demo ammo nerf.

BETA 2
* Fixed a bug that allowed blue players to enter red spawn.
* Improved the point C crater, navigating out of it should be a lot easier now.
* Added a couple of new textures to replace HL2 textures that were being used.
* Added a small room to the second level of point B.
* Added a little bit more health and ammo.

BETA 1
* Initial public release.
* Reduced cap time on point C, slightly increased cap times on points A and B.
* Fixed place near point C where players could get stuck between the manor and the garage.

ALPHA 1
* Limited release. Initial bug check, plus feedback for layout, navigation, and performance. Many details not included yet.
Added: 2 months agoModified: 2 months ago
DOWNLOAD
(19 mb)
Play cp_roswell with your friends
With a custom map server you can install maps like cp_roswell and play them with your friends.
Feedback (9)
crazychicken .
(O>) | Y2M
Posted 9 days ago
Pros: very well made and balanced map
Cons: doesnt seem that popular with quite a few people though i dont know why, maybe ebcause it isnt linear and requires intelligent teamplay expecially to cap c which i think is a bit too hard, a half organised defence can easily defend it. i thinkt he fact its complex with a lot of routes and no obvious route or sniper position to take or sg placement area means a lot of players rejrect it as poorly made when they simply are too bad to appreciate it
Improvements: make c easier to cap sp its easier to get into from the tunnel and there are more areas to fire stickies into it without being dead meat as soon as you step out from the rock
Notes: great map
Shmitz .
Bananite | Y2M
Posted 29 days ago
but it's not enough to look past the balance issues, those issues being very small but notable.


I still have no idea what these balance issues are. Care to provide more detail?
- Bananite
katous .
Banawhore | Y2M
Posted 29 days ago
Sorry about the confusion, I am not a normal player, tester, or fpsbanana user, I just say what I know, experience, and observe, I've been running fps servers since doom1. I like your map, the saucer is great, but it's not enough to look past the balance issues, those issues being very small but notable. There's a certain instinctiveness that is missing, it's more a show piece of art than an actual playground that happens to look good. What is great is that your very close to achieving it, just not yet in this state, which is great because you haven't wasted your time, your just not finished.
- Banawhore
Shmitz .
Bananite | Y2M
Posted 29 days ago
Posted by katous

Pros: IT HAS A SAUCER!!!! WOOT!
Cons: not balanced enough for real game play, gets boring quick
Improvements: polish up reflections and lightmaps
Notes: love the idea and concept, needs more real world play testing, i can't get anyone to play this map more than a few minutes because they get bored


I'm not sure what you mean by balance. That was a factor I paid very close attention to, and every real world round I played on showed very little imbalance. If one team had a hard time taking a point, they were steamrolled the next round, indicating the teams were imbalanced, not the map. In fact I let the map sit in beta weeks after I normally would have trying to ferret out any hidden imbalances, and I saw none, and nobody on any of the servers it ran on suggested there were imbalances.

I'm not normally this defensive about feedback such as this, particularly since you still gave the map a good rating, but I have to say that what you're suggesting is more or less the opposite of what I found from the extensive playtesting this map went through. I'm more than a little baffled.
- Bananite
katous .
Banawhore | Y2M
Posted 29 days ago
Pros: IT HAS A SAUCER!!!! WOOT!
Cons: not balanced enough for real game play, gets boring quick
Improvements: polish up reflections and lightmaps
Notes: love the idea and concept, needs more real world play testing, i can't get anyone to play this map more than a few minutes because they get bored
- Banawhore
nef .
Bananite | Y2M
Posted 1 month ago
Well, to be honest, i've never liked these "gravelpit" style maps, where's it's attack/defend, 3 points. However, i'm not going to let my personal opinion make anybody think that this map is not REALLY well done. It's much more fun than the other maps like this, even the VALVe map gravelpit. the design is very well done, there are plenty of routes to every point, and the visual style is TF2 without being too cookiecutter (as some people really dislike how people keep making maps that look like the VALVe maps). 10/10 from me.
- Bananite
Pseudochron .
ಠ_ಠ | Y2M
Posted 1 month ago
Awesome map. It has a good layout and I really like the theme and setting.
- ಠ_ಠ
Snipergen .
Bananite | Y2M
Posted 1 month ago
Have another asessment.
- Bananite
Thesy .
The Weighted Snake. | Y2M
Posted 1 month ago
Lol, this looks great and is rather funny. Nice work.
Add Feedback
Provide constructive feedback. What is "constructive"?
You cannot post yet!
Get involved on FPSB by posting your thoughts. Give authors your feedback to help them develop.

To post in this submission register or login.






Details
The nuts and bolts.
Release: Final
Version: 1.0
Filesize: 19 mb
Players: 24
Time of Day: Day/Light
Textures: Custom
Meshes: Custom
Environment: Indoors, Outdoors
Map Size: Medium
Effects: High Dynamic Range(HDR)
Classes Available: All
Added by...
Shmitz .
Bananite
Vote for Submitter
Like this map? Vote Shmitz . for one or more monthly awards.
You must login or register to access this!
Related Maps
Want more? Find related maps.
Assessment
The community's verdict.
Critic Rating [+]
9.6/10
User Rating [+]
9.5/10
VWAR Rating
9.53/10
You cannot assess yet!
Moderating FPSB is in your hands - when you assess a submission your vote determines its success or failure.

To vote on this submission register or login.
Stamps
This map in a nutshell...
Fun & Creative
You cannot stamp yet!
Stamps let you apply characteristics to submissions to help others understand them.

To stamp this submission register or login.
Sponsors
FPSBANANA receives financial support from the following sponsors: