THE GAME CUSTOMIZATION NETWORK: FPSB | RTSB | RPGB |
October 2008 award winners are in... | SUBSCRIBE
 
 





Map Details
Release: Beta
Version: 1.0
Filesize: 13 mb
Players: 32
Time of Day: Day/Light
Textures: Custom
Meshes: Custom
Map Size: Large
Environment: Indoors, Outdoors
Effects: Color Correction, High Dynamic Range(HDR)
Classes: None/Not Specified
Devnotes
No details were entered
cp_redstone_b2
To win each team must own all five Control Points.
Added by...
Category: TF2 > Control Point
Tags: rocket, control points, redstone, beta
Added 2 years ago
12,859 views, 3,213 downloads, 11 comments, 2 favorites
Author's Readme/Notes:

REDSTONE BETA 2

Level Design / Custom Models:
- Arttu "skdr" Mäki / www.3decade.com

Custom Models / 2D Art:
- Pekka Jauri / www.pekkajauri.com

Changes:
- Timer set to 10 minutes
- Small fixes and tweaks
- Prop model fixes
- New route to 3rd and 4th Control Point in both sides.
- - Helps balance captures in the last two control points.
- Center area cleaned from sticky spots
- Added more light sources to center sniper-windows
- Re-arranged health and ammo supplies
DOWNLOAD
(13 mb)
Feedback
Page of 2   1 2 Next Page
10 months ago
JPC



Pros: I downloaded this map a day ago, and thought this would be a refreshing look at TF2, and I was wrong, your map has so much potential, I'm surprised at what you've done here with it. I look forward to a better map in B3, that is if you plan to make the map.
Cons: Snipers: I'm sorry to say this, but if you like CTF_2fort, then this is your "sniper alley." Cause I saw several areas that could be used for a sniper and engineer, I was disappointed that there's another "invisible barrier" and a no walk/build zone to it. There's a platform on the rocket's side that a sniper could use, but you can't get up there, it's essentially a straight line map, no individuality.
Soldiers and Demo-Men: This was a huge disappointment for them, you can't rocket jump building to building or sticky jump to a high point where you can watch over the point.
Spies: Barely any decent flank/hiding areas for a spy, there are areas where he should be able to, but he can't.
Improvements: Give snipers and demo-man more abilities than the basic, cause a lot of players look for the advantage, this map, you might as well disconnect cause there's nothing here but good lucks and scenery. The railings could be used more also.
Notes: To sum it up, this map has potential, but it's all dependent on the map maker, Some maps have it and some don't. Also some working ladders would be beneficial here, imagine the potential, when a sniper can find a high point and use it, without worrying about others trying to take it. I look forward to B3, hopefully it will be more enjoyable, after all, that's what a game is supposed to be about, fun.


"War were declared."
1 year ago
kankle king M.D.



Pros: Great 8v8 or Highlander map. Onee of my new favs. Very balanced and detailed, could easily be passed as a Valve map.
Cons: Take too long to get from spawn to middle point. (with solly hurting himself you can charge full kritz) Thats not really bad, more of an observation I guess

Bananite
2 years ago
lvlorpheus



Great map, seems a little too big the first couple times. Detail and looks are just right.
Good work!


Bananite
2 years ago
Fearlezz



Godlike, just godlike!


Mappin' for life
2 years ago
crazychicken



B1 was too big

b2 crashes my server


(O>)
2 years ago
Zalaxy



Played it on our server over 3 times in one night. Very Very fun map for 24 players. Around 8-24 is my recommended player count. I love the map alot. Not much to complain! Except the top of the map with the bridge going across the middle point. The bridge looks weird on how it fell apart.

Cogito Ergo Sum
2 years ago
Ryan



Improvements: Really good work
Notes: I like it

Bananite
2 years ago
Brainsample



Great map, just played on it. One thing though, the map is very big making getting back to caps difficult. There were a lot of stalemates. Having the re-spawn move closer after each cap, even if its only a little, like in well, would help. It could also just be that this is a new map and we need to find how to best play on it. Otherwise fantastic job, I like all the little side areas.

Bananite
2 years ago



Incredible work mate! Just absolutely incredible!


All Your Base Are Belong To Us...
2 years ago
Lost



Custom models always a plus. Really nice work here. I don't have the time atm to do a run through of the map so I'll save the assesment till when I do later.


Happily Engaged :D
11 records
Page of 2   1 2 Next Page
Add Feedback
Please provide constructive feedback and adhere to FPSB's Posting Rules.
You cannot post yet! Get involved on FPSB by posting your thoughts. Give authors your feedback to help them develop. To post in this submission register or login
Assessment
You cannot assess yet! Moderating FPSB is in your hands - when you assess a submission your vote determines its success or failure. To vote on this submission register or login
Critic Rating [+]
7.9/10
User Rating [+]
9.5/10
bScore
8.69/10
Stamps
This Map in a nutshell...
You cannot stamp yet! Stamps let you apply characteristics to submissions to help others understand them. To stamp this submission register or login.
Amazing & Original
Added by...
skdr
OFFLINE
Bananite

Drudge
219 points

No EF
0 exemplary posts

Graduate
Joined 31 Mar 2008

Member
Vote for Studio
Like this Map? Vote skdr for one or more monthly awards.
You must login or register to access this module!
Related Maps