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Release: Beta Version: 1.0 Filesize: 2 mb Players: 32 Time of Day: Day/Light Textures: Standard Meshes: Not Specified Map Size: Medium Environment: Indoors Effects: None/Not Specified Classes: None/Not Specified |
cp_starship_pb1 Non-linear Control Point map set in Space
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| Category: TF2 > Control Point |
| Tags: space, starship, non-linear, control point, tf2 |
| Added 1 year ago - last modified 1 year ago |
| 1,616 views, 171 downloads (Stats) |
Author's Readme/Notes:CP_StarShip
Public Beta Version 1
Both teams start out on opposite ends of a spaceship, there are 5 capture points laid out in a non-linear fashion. In order to win teams must capture their opponent's home control point.
The home control point becomes unlocked if a team controls two out of the three center points, a team does not need to control all five points to win the map. If a team owns four points at victory, they are awarded one point, if they own all five they are given two.
Due to the non-linear nature of the map, minimum recommended players are 16, and the map should play comfortably up to the maximum of 32.
Special Thanks to DrunkenGun, DeathKiller, FlyingMongoose and anyone that helped with initial alpha testing. |
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