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Map Details
Release: Beta
Version: 1.0
Filesize: 4 mb
Players: 32
Time of Day: Night/Dark
Textures: Custom
Meshes: Standard
Map Size: Large
Environment: Outdoors
Effects: High Dynamic Range(HDR), Volumetric Fog
Classes: None/Not Specified
Devnotes
Hammer
cp_snowpath_b2
Added by...
Category: TF2 > Control Point
Tags: snow, night, warpath, team fortress 2
Added 2 years ago - last modified 2 years ago
1,864 views, 432 downloads, 9 comments, 1 favorite
Author's Readme/Notes:

This is an updated version of my cp_warpath version but with a snowy nightime theme.

Changelog from cp_warpath:
-Points 1, 2, 4, & 5 being instant cap while the mid cap takes a little time. This is to bring more of the gameplay to the center of the map.
-fixed various textures
-fixed timer
-changed spawnroom doors so once you leave them there is no getting back in
-added much more healthkits and ammo throughout the map


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(4 mb)
Feedback
1 year ago
Arthurp



Of course i think mainly the same about it as warpath but it looks alot better like this. possably just make the ground a little less flat, it is snow after all.

farly new to mapping
2 years ago
Blackjackjulian



A good map, and I like the snow...

But the instant caps are too instant.
To the point where the gameplay is unstable. And too many maps out now are basically zerg rush maps... mobbing scout/spy.


Map Surveyor: I Run TF2 Maps
2 years ago
nef



Well, on the subject of the instant caps, couldn't you just send a spy to the last point and the second to last and then just uncloak and you win? or is it not "instant' but just really fast

Bananite
2 years ago
TheyCallMeQ



Pros: Night sky with snow and spotlights... Beautiful. Fast cp's very nice, cuts down on stalemates.
Notes: Best warpath EVER! I actually enjoy the map now. Added to map rotation.

Bananite
2 years ago
sacrifist



Posted by nef

Warpath IS good, but i see one problem with this map: the "no going back in spawn room" part. the spawn rooms were integral for spies hoping to sneak past the front lines. Other than that seems cool.

very true, but with these having instant caps the gameplay shifts alot from point to point so spies should be able to get past the lines. The choke points arent nearly as drastic.


Collective Gamers Community
2 years ago
nef



Warpath IS good, but i see one problem with this map: the "no going back in spawn room" part. the spawn rooms were integral for spies hoping to sneak past the front lines. Other than that seems cool.

Bananite
2 years ago
sacrifist



Added a few more


Collective Gamers Community
2 years ago
Varadero



PS: add more screenshots!


Bananed
2 years ago
Varadero



Warpath is a really good map. So, I guess this one gonna be as good... ;)


Bananed
9 records
Add Feedback
Please provide constructive feedback and adhere to FPSB's Posting Rules. The submitter also provided the following feedback instructions:
There is no reason to discuss the fact that this was originally KUSA's hl2dm map. This version is mine, as it was updated from my cp_warpath version. I was given the hl2dm version to port. I am the only one that holds the vmf to this version. Therefore, any trolling here will only make you look stupid in the end.
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User Rating [+]
9/10
bScore
9.01/10
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sacrifist
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Collective Gamers Community

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